' Wrote:before we "officially" add anyone, I want to make 100% sure that the 3 who "left" or whatever understand this. I don't want to get new people into the HC and then have the ones who we thought left come back and want to re-claim their spot.
Unislie hasent been around for ages, he will be very difficult to contact since his forum account is highly inactive, i aint seen stewcool for ages, and Tenicaty said that his charecter has joined the dragons, but as eternal said, he might want another charecter.
Quote:Also, in RP the HC commands the entire Order so to go against it would be in rp to go against the order
In YOUR RP.
I could easily create a group called the 'SUPREME MASTERS OF HUMANKIND' and simply say that since 'in RP' we are the rulers of everyone, to go against it would be in rp to go against the group.
Till this 'council'/'high command'/'official faction' is given publicly Admin approved powers to be said overlord group then I will choose if I want to follow it.
Now go get me a coffee, it's against RP to refuse an order from the Supreme Overlord:rolleyes:
EDIT: To be a bit constructive in this post:
Go the High Command route. It gives more legitmacy than a single faction. Plus brings in more voices, always helpful with such a deep NPC faction.
*senses the person above him has issues with the order and the high command. thinks he should go to the feedback thread or make a new thread instead of complaining about it here.*
It has been my firm belief that one person, and one person alone should run a faction. No, I am not a facist, or in any way pro-dictatorships. But the fact is, from experience and example(the millions of clans that have spawned across the interwebs)...
One head > More than One Head(Hydras, urk)
People are more aware of who is responsible, and there's far less fingerpointing after the milk has been spilled.
So long as the Council acts like a "advisory committee" and not a ruling, governing body for the Order, but not the official faction which we are talking about, then I am for this decision. But as we have seen in the past, often, decisions made by members of the Council affected the player faction in negative or positive ways. Both of these results are unacceptable.
You are an official faction. While independents deserve as many rights as you do, they do not have the right to exercise control or influence over your faction. It is a two way street.
Oh, and that aside...
I vote Dusty Lens for Order Councilman.
Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: <_<
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
Johnny_Haas: but why????
Johnny_Haas: ??
Johnny_Haas: why you shoot criuse speed rockets?
To be fair I do echo every sentiment other than the one quoted that Elgato expressed. But that's for faction leadership, where I prefer a system of one main person with 2 underlings to see things come into fruition, which in effect creates three faction leaders of which one has real power.
However, that's not a group trying to organize a common face between a group of players who wish to maintain different playstyles.
For the latter, no system is terribly efficient in my own experience, as those who wish to remain outside generally lack a system of organization and it becomes a bit of a muddle. In the end you generally end up with a council which consists of 2-3 official faction members and 1-3 indies who sit on the council on merit of RP but exercise zero authority beyond their own small (generally extremely small) influence.
In short, it's kinda meh. But looks good when it works.
The point of all that? Councils aren't really all that insanely important in my humble estimation, so don't stress yourselves out about getting one setup super fast. The Order has more than enough problems as it is, problems such as vision, direction and purpose. Which a council isn't necessarily going to resolve.
Though to counter my earlier point I've always felt that some of the personalities you had in the council originally didn't go the Order many favors in terms of leading you lot out of your current quagmire.
It doesn't matter a fig, given that the Order consists of disorganized independents anyway. "High Command" would likely end up being utterly pointless.
I could easily create a group called the 'SUPREME MASTERS OF HUMANKIND' and simply say that since 'in RP' we are the rulers of everyone, to go against it would be in rp to go against the group.
Till this 'council'/'high command'/'official faction' is given publicly Admin approved powers to be said overlord group then I will choose if I want to follow it.
Now go get me a coffee, it's against RP to refuse an order from the Supreme Overlord:rolleyes:
EDIT: To be a bit constructive in this post:
Go the High Command route. It gives more legitmacy than a single faction. Plus brings in more voices, always helpful with such a deep NPC faction.
That is an important point, I know that in my RP I do not follow HC decisions because I do not come under their jurisdiction.
Also, Linkus, step up as an independent HC candidate.
' Wrote:*senses the person above him has issues with the order and the high command. thinks he should go to the feedback thread or make a new thread instead of complaining about it here.*
Well, uh, more like hesitation to give Order| any more power, even RP power which cannot fully be exercised.
' Wrote:It has been my firm belief that one person, and one person alone should run a faction. No, I am not a facist, or in any way pro-dictatorships. But the fact is, from experience and example(the millions of clans that have spawned across the interwebs)...
One head > More than One Head(Hydras, urk)
People are more aware of who is responsible, and there's far less fingerpointing after the milk has been spilled.
So long as the Council acts like a "advisory committee" and not a ruling, governing body for the Order, but not the official faction which we are talking about, then I am for this decision. But as we have seen in the past, often, decisions made by members of the Council affected the player faction in negative or positive ways. Both of these results are unacceptable.
You are an official faction. While independents deserve as many rights as you do, they do not have the right to exercise control or influence over your faction. It is a two way street.
Oh, and that aside...
I vote Dusty Lens for Order Councilman.
There are so many official factions nowadays and most of them have a firm and well known leader , but some have a couple of leaders. Who does better is really hard to tell , because I never really liked discussions about factions which have nothing to do with each other in the first place.
However , the HC was never meant as a ... extension ... of the Order|s leadership. The official faction has only one leader - SwissScotch. He had and still has the power to legally deny every non-faction member the right to be on the HC or even destroy the HC system if he wishes. However , he has agreed to and accepted the fact that some people feel more comfortable when they are not in a faction that belongs to someone else and has an established RP , but RP as leaders of their faction , which may , in time , be submitted as an official one. The people , chosen in the first HC as members have no wish to deny the rights of Swisses official faction , yet are fully capable of dealing with matters concerning the Order as a whole. Some may not have the result many people expect , some may be utterly wrong in the eyes of others , however , that is the , in my opinion , beauty of the system , each and every member of the HC is unique and has his own personality and opinion about how the Order should RP.
" But as we have seen in the past, often, decisions made by members of the Council affected the player faction in negative or positive ways. Both of these results are unacceptable. "
I honestly didn't really understand this part. What exactly are you trying to say here ? The way you put it , the faction should always be in a stand still and not develop itself at all.
' Wrote:Though to counter my earlier point I've always felt that some of the personalities you had in the council originally didn't go the Order many favors in terms of leading you lot out of your current quagmire.
Neither do I , to be honest , but I understood a long time ago that each and every person has a different view , over what the faction he RP as should look. Mine is different , Tenacity's different and Swisses is definitely different. All are different , but in a good way. That is what gives the factions a little bit of flavour.
But I don't agree with you on one thing and that is from "personal" experience. I'm an independent player in the Order. My RP , is that of an admiral of the Order, etc. Since my in game RP matches my server RP and Swiss-approved place in the HC I am able and do , give out orders to other players in the Order , be that Order| or independents. I don't expect them to follow , they have every right to say no and instead command me , however , for now I have never had trouble with that. Everyone complies and goes along with the accepted RP and my RP as well , I thank them all for that.
' Wrote:It doesn't matter a fig, given that the Order consists of disorganized independents anyway. "High Command" would likely end up being utterly pointless.
*Jon shrugs.*
If you are able to suggest a better way for the Order and each and every faction which has trouble "organizing" it's independet community , please , feel free to share with us.