' Wrote:Diversity. When everyone gets the same things, why play?
Give the Nomads a suncrusher capable of destroying every ship in the system from 100k away.
That's also "diversity".
You can make things special without making them unplayable.
That argument does not fly, sorry.
As for the guns... damn. That's ridiculous. However, I was under the impression that NPC firing scripts don't have them fire at full capacity- how serious is that here? Although I can't imagine it bringing it to any reasonable capacity, any noticeable fraction of 915k is still too much...
' Wrote:If Order gets it, why wouldn't all factions get it?
It's called RP. The other factions have their defenses as well.
Dabadoru is supposed to be hidden in RP I believe. BHG patrols should keep others away by distracting them or killing them.
The zoners have their diplomacy to protect them most of the time, and when it is nomads, they can just call in the order or the BSG.
The corsairs and outcasts have defensive installations between them and their enemies for the most part, where they dont they tend to have patrols to intercept them.
Let's see, did i miss anything... Oh, Rostock.. I dont really understand the RP of Rostick actually so i dont know what would happen there. I bunch of weapons platforms seems like it would be a good idea there though.
The order gets the big bad BS for the reasons i already think i have explained.
' Wrote:Give the Nomads a suncrusher capable of destroying every ship in the system from 100k away.
That's also "diversity".
You can make things special without making them unplayable.
That argument does not fly, sorry.
As for the guns... damn. That's ridiculous. However, I was under the impression that NPC firing scripts don't have them fire at full capacity- how serious is that here? Although I can't imagine it bringing it to any reasonable capacity, any noticeable fraction of 915k is still too much...
Okay, I'll have the model ready by Friday.
Equality does not mean good gameplay, it means you can't deal with losing. The argument does fly, we simply differ in opinion.
' Wrote:Yuri already has the model, as far as i know.. Just put it into the mod.
I know Tic, it was meant more for the impact. But I would love to see the Suncrusher implemented :DCan we all stop arguing now and accept that sometimes we lose, and badly?
Use it as incentive to develop new baiting techniques, I hear women are scarce on Toledo...
' Wrote:Okay, I'll have the model ready by Friday.
Equality does not mean good gameplay, it means you can't deal with losing. The argument does fly, we simply differ in opinion.
I'm not asking for complete equality, I'm asking that one faction not be 10x better than all others. Which this thing is. I don't think that dying to something that so completely outmatches everything in the game is "good gameplay" either. "good gameplay" is, believe it or not, the reason why I'm even talking about this- I don't have a character in Omicron Minor. I haven't been to the system since last year. But upon being presented with a complaint and backup for it, the amount of hypocrisy is staggering... the fact that the Isis is insanely overpowered is a problem, but from some of the arguments presented by the Order players it does not appear to be the root problem. That would appear to be the NPCs. On behalf of the Order, the BHG, the Nomads, and the Liberty Navy, make Omicron Minor not have such crazy NPCs and not need such a Superman weapons platform. That's a better solution than simply nerfing the Isis, methinks, but I'd actually like to see the opinion of someone who plays both Order and BHG in that area. As you've brought up, all BHG players in this thread seem to go "nerf it!" and all Order players seem to go "hell no!" (yourself included). I have, as of yet, not seen any "hell no" arguments go beyond cosmetic strawman debating tactics. Should one be presented, I'll consider it. Until then I'm a little more worried about the gameplay consequences of a ship that deals 1000k damage per second than "diversity".
As for having models ready... any progress on the Bundschuh HF?
' Wrote:That's a better solution than simply nerfing the Isis, methinks, but I'd actually like to see the opinion of someone who plays both Order and BHG in that area.
That'd be me...
And yea, when you get attacked by something the easiest thing to do is just hide behind Isis, and nothing can touch you.
as some people typed above, noone here will to nerf isis to something that can not damage you when you are in cap ship. but people here will have from isis something that will not destroy you in 0,2 seconds whneyou are NOT in capital ship...
and sorry orderboys, but hidding behind isis and flying around is, is tactic of lot of you... and when that is rp tactic, and rp fight, then welcome new type of rp....
The Order is actually on its last stand, Toledo will soon fall to the hands of the Bounty Hunters. I do believe that since so little Order agents remain, versus a limitlessly rich and resourceful enemy, must have its secret weapon. The Isis and her drunk gunners is this weapon. Without Isis, Toledo would already have fallen.