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Terrorist regen?

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Terrorist regen?
Offline Seth Karlo
07-12-2009, 07:37 PM,
#1
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Right, I talked to Cannon, and he said it was easy to do.

The idea is thus:

Terrorists like Mon'Star and my Immortal Hunter (Salazar Kithe) technically shouldn't be able to land on ANY base at all... but we do becuase we need to repair/restock.

My proposal is a plugin (Made by Cannon) that would over time repair the ship and give it new regens... it would take say, an hour? to fully repair and restock. As if the crew was fixing the ship itself.

To get your ship added to the list of ships doing it, you have to apply via the Special RP section?

Thoughts?

-Seth

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Offline Jinx
07-12-2009, 07:43 PM,
#2
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not really a fan of that. - even if it take a long time, you avoid heavy repair costs if components and equipment is included.

so unless you get it subtracted from your cash account, too - it would be a bit much. - besides, - would you get your bats / bots "replenished" over time, too? or would you practicly "live" on the natural regeneration. - even getting a single bat in a combat can determine life or death - when it comes in the right time to stop a heavy weapon. ( remember single bat replenishing NPCs )

i d much rather say - restock at the neutral "haven" station in con if thats of such a matter ( or maybe i m short sighted there - i haven t really dived deep into the matter and problems of terrorists )

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Offline Luis
07-12-2009, 07:43 PM,
#3
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Good IDEA, Seth!

Though I slowly making a Special RP request on being a Terrorist with a *cough* battleship? Maybe. . .

Anyways, the idea is great. This is making me more excited on making this Special RP Request. :yahoo::yahoo::yahoo:



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Offline Jinx
07-12-2009, 07:48 PM, (This post was last modified: 07-12-2009, 07:51 PM by Jinx.)
#4
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let me add - while i "sort of" trust those terrorists we have - i don t trust human nature ( yes, thats just me ). - it offers too many advantages to others. - and being a terrorist is already a "trophy" to treasure - a trophy that doesn t need to be exposed even more.

when you die, you will respawn at a base.... and i simply don t believe that you will undock without buying bats / bots and ammo - to wait 1 hour to get them through your regeneration.

and in a way - if you only restock when you die, you re in a state that pretty much most of all the other players are, too.... only that you get "extra" stuff while you re NOT docked.

edit: so - from me its a definite "no"

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Karlotta
07-12-2009, 07:48 PM,
#5
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' Wrote:My proposal is a plugin (Made by Cannon) that would over time repair the ship and give it new regens... it would take say, an hour? to fully repair and restock.

-Seth

Uhm... why not 4 hours?
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Offline agentmike
07-12-2009, 07:48 PM, (This post was last modified: 07-12-2009, 07:50 PM by agentmike.)
#6
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how about instead just making a terrorist exclusive command that takes a certain amount of credits and in exchange repairs everything for you.

assuming (of course) that it wouldnt be used OORP. but if your a terrorist, that wouldnt happen, right?

or is that what you mean?
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Offline FooFighter
07-12-2009, 07:51 PM,
#7
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Posts: 726
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Why not just place some wrecked Neutral-rep bases all over Sirius which in-RP are unpopulated, but occasionally used by various outlaws and other fugitives to moor their ship to conduct repairs? People could dock there without it being ooRP, they could respawn there, and they could also resupply there. And it would open up quite a few RP opportunities as well.
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Karlotta
07-12-2009, 07:53 PM,
#8
Unregistered
 

Actually.. for monstar and some sort of cannibalizeing ship, ok. Should be 4 hours for full regen from 0 to full tho.

But not for all terrorists. They should be forded to rp some sort of justification on how they get their resources and who suports their cause or who not.
For example, if Karlotta was granted a terrorist ID, she should hve to repair at xeno or order bases.
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Offline gezza999
07-12-2009, 07:53 PM,
#9
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More time for it to happen. About a day to "regenerate" an almost entirely destroyed ship. A process which would only happen when you log off, and . An hour is nothing. Fights usually last longer than an hour. Also what Jinx said about repair bills. Shouldn't be cheaper than docking and paying for the equivalent.

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Offline agentmike
07-12-2009, 07:55 PM,
#10
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Posts: 497
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' Wrote:Why not just place some wrecked Neutral-rep bases all over Sirius which in-RP are unpopulated, but occasionally used by various outlaws and other fugitives to moor their ship to conduct repairs? People could dock there without it being ooRP, they could respawn there, and they could also resupply there. And it would open up quite a few RP opportunities as well.


or a terrorist hub. like a terrorist base. hostile to everyone. somewhere in a remote corner of a system, like the phantoms have.
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