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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Terrorist regen?

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Terrorist regen?
Offline Darkard
07-13-2009, 05:04 PM,
#21
Member
Posts: 278
Threads: 21
Joined: Oct 2008

If it adds hull and drains cash at a steady rate while offline for Terrorist ID's (Not Faction ID's. As a faction ID shows you are part of thier faction and are therefore welcome to dock there) Then ok, fine.
While Online, no.
Also it shouldent be Bots/Bats as well. If you want to replenish them then you can salvage them off the NPC's or unlucky players. Thats just one of those things that comes with being a terrorist.

' Wrote:0-499 posts: Your posts will be completely and utterly ignored.
500-999 posts: People will read your posts, but will never care for the content.
1000-2000 posts: Your posts will be read, your points may be considered, if you're lucky.
2001+ posts and custom title: Your opinion matters.
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Offline n00bl3t
07-13-2009, 05:13 PM,
#22
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Posts: 7,448
Threads: 108
Joined: Mar 2008

No.

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
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Offline Varyag
07-13-2009, 05:19 PM,
#23
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Posts: 1,336
Threads: 23
Joined: Dec 2007

I think the terrorists should still be limited to the bases that they have. They should still be constrained by their supply and repair.

It SHOULD be hard for them to get into house space. We have our fleets for a reason.

A regenerating ship kinda takes the "specialness" of making it deap into enemy territory.

[Image: RHShroom2.png]
"I looked up and all I saw was green death"
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Offline me_b_kevin
07-13-2009, 05:29 PM,
#24
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Posts: 1,525
Threads: 132
Joined: May 2007

the more i think about this the more i dislike it. it will limit the playability of the characters governed by this. after one fight (if you win) you'll be totally depleted and be forced to either wait a day to play again or go find NPC's the farm. when the NPC's drop maybe 10 b/b's max with each kill then it would take hours to be back up to par, all while trying to avoid those pesky good guys looking for bragging rights. that's only on a low server load too, if the server is full then the NPC's will all but disappear, leaving you crippled.

having terrorist bases/faction might be nice...sure would fix the issue Mon'Star has with his TAG.

if you can make it work without it becoming a nerf, i'll be happy, but i'm a wee bit doubtful right now

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline Darkard
07-13-2009, 06:15 PM,
#25
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Posts: 278
Threads: 21
Joined: Oct 2008

To be honest I have yet to see Mon'Star or any Terrorist ID other than Xeno.
So your lack of playtime make no difference to me:P

' Wrote:0-499 posts: Your posts will be completely and utterly ignored.
500-999 posts: People will read your posts, but will never care for the content.
1000-2000 posts: Your posts will be read, your points may be considered, if you're lucky.
2001+ posts and custom title: Your opinion matters.
<div align="right">QFT</div>
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Offline AdamantineFist
07-13-2009, 07:06 PM,
#26
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Posts: 2,177
Threads: 28
Joined: Feb 2008

' Wrote:Why not just place some wrecked Neutral-rep bases all over Sirius which in-RP are unpopulated, but occasionally used by various outlaws and other fugitives to moor their ship to conduct repairs? People could dock there without it being ooRP, they could respawn there, and they could also resupply there. And it would open up quite a few RP opportunities as well.
Personally, I think this is a swell idea. It would help others too, not just the terrorists. If we could scatter things like Bedford Station around Sirius, it'd be very helpful for the terrorists without having to resort to FLHook for a rather strange fix.

[Image: FistShroom.png][Image: OORPShroom.png][Image: bowexbar.jpg][Image: RheinlandShroom.png][Image: BretoniaShroom.png]
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Offline Dejavu
07-14-2009, 05:29 PM,
#27
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Posts: 804
Threads: 53
Joined: Dec 2008

I think its a great idea!

Bravery is being the only one who knows you're afraid. - David Hackworth (1930 - 2005)
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