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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Discovery mod bugs&suggestions

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Discovery mod bugs&suggestions
Offline Virus
11-20-2005, 01:47 AM,
#121
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Since this is for MOD bugs..... I have a bug/problem.

On the Large Train, if one of the pods it carries is destroyed, it will always show the wrench icon on bases. And in the fix menu it shows that nothing is damaged, therefore... There is no way to fix it. After you click OK in the fix menu.... The wrench is still there.

-Virus

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Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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Offline Kane
11-20-2005, 03:37 AM,
#122
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Posts: 1,232
Threads: 67
Joined: Aug 2005

That's a problem with the Large Train. If you take any armor damage at all, even though it get's fixed the wrench icon always stay's there. It's a little strange, but not a really big deal. Just a little bit of a bug.

This is the real true story of rock and roll; it was not about anything more then, how to live your life, as a gangster, in sartorial splendor, and turning the world into a place where normality would never return again...- Malcolm McLaren
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Offline Angel
11-20-2005, 06:00 AM,
#123
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Posts: 1,277
Threads: 95
Joined: Sep 2005

FL is detecting Damage to the containers but there are no Repair hardpoints on those containers so they stay permanently damaged.

Alignment:The Outcasts
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Offline Virus
11-20-2005, 07:14 AM,
#124
Member
Posts: 4,311
Threads: 257
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Too bad there is no way to fix that..... Is there?

-Virus

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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Offline Fire_Tzunami
11-20-2005, 09:31 AM,
#125
Member
Posts: 500
Threads: 14
Joined: Oct 2005

no...... it must be

Anyways a MAJOR bug is that capital size ships don't dock and enter the planets and the get transformed into space bacon. Blaaaaast boooooom!!!!! :yahoo:

People have the right to be stupid but some people abuse their rights
I don't suffer from crazynes, I enjoy it every moment.
Artifical intelligence does not compare with natural stupidity.
Nobody's perfect, i am nobody.


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Offline Titus
11-20-2005, 09:34 AM,
#126
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Posts: 374
Threads: 27
Joined: Oct 2005

Lol Vlad, space bacon, you know that from Tyrian. :yahoo:
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Offline Fire_Tzunami
11-20-2005, 05:48 PM,
#127
Member
Posts: 500
Threads: 14
Joined: Oct 2005

Quote:Lol Vlad, space bacon, you know that from Tyrian.

So what's the point?

anyways: you know that NPC bs drop 70 goverment pilot. Well Nomad bs don't... they drop 20 and i think 80 or 100 alien organisms. It's not that fair. They are sold with a high price but places like those are scareced. BUT the point is that even if they have 20 when you tractor you only tractor ONE!!!! THIS IS SOMEYHING VERY STUPID!!!!!!!!!! :angry: :angry: :( :angry: :angry:

People have the right to be stupid but some people abuse their rights
I don't suffer from crazynes, I enjoy it every moment.
Artifical intelligence does not compare with natural stupidity.
Nobody's perfect, i am nobody.


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Offline Igiss
11-20-2005, 06:25 PM,
#128
Discovery Creator
Posts: 3,174
Threads: 578
Joined: Sep 2025

Number of pilots just reflects size of the ship. You still get only one... well, they've all got only one cargo pod. The one who's more lucky gets inside ;)
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Offline Met2085
11-20-2005, 09:03 PM,
#129
Member
Posts: 405
Threads: 9
Joined: Oct 2005

aslo with curisers and bs's. its a pain to try and dock with a the beginning of a trade lane if you are not dead striaight on, once you reach it you will just sit there, and you wont enter the trade lane. So I would have to play around with my positioning and try to get my ship to get into the trade lane correctly, or i would have to go to the next trade lane ring to be able to dock

EX Black Squadron Officer
------------
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Offline Virus
11-20-2005, 09:17 PM,
#130
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Actually, the thing that allows ships to move sideways are the thrusters. And that would be VERY helpful for getting a battleship into a trade lane. Igiss, maybe you could create a thruster that the battleship can use only that. The thruster would have 0 added acceleration, but would allow you to strafe, pretty useless in a battle if your in a battleship. This thruster, however, would allow the BS to enter trade lanes by allowing in to maneuver slightly more, and save LOTS of time at the trade lanes. I don't think this is possible... But if it is, I suggest looking into it.

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