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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Close combat weapons? (on hold)

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Close combat weapons? (on hold)
Offline Boss
08-13-2009, 05:29 AM,
#41
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Bah. These are nothing to my 7-SNAC 'Claw on Xelg's server.

I do, however, like the idea, since I might have a sporting chance at staying alive in a fight with them.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Exsiled_one
08-13-2009, 07:32 AM,
#42
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Posts: 3,621
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dunno has it been mentioned, i read main post and saw it insantly...

RAMMING, constant RAMMING. NO:(

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
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Guest
08-13-2009, 07:42 AM, (This post was last modified: 08-13-2009, 08:00 AM by sindroms.)
#43
Unregistered
 

Yeah, after a swift test on my server it turned out that it indeed will result in ramming.


The weapon was a modded Justice mkII with 40m range, 40k damage, 600 energy consumption and 16 refire.

Ate your powerplant as a charm, hard to aim, all is good and dandy, but you actaully needed to be THIS CLOSE to be able to hit anything.

http://www.youtube.com/watch?v=XsblMHUBqPQ
[Image: vlcsnap89732.png]



yeah...ill have a thought on this, ill provide updates when I think up a solution.
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Offline Exsiled_one
08-13-2009, 07:56 AM,
#44
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Posts: 3,621
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Joined: Mar 2008

actually you know what, i have an idea for you, since you seem to be modding and whatnot.

Can it be possible to mount something as a tractor beam / scanner / id, that starts to drain the power of the ship once you're close to the said ship.

I'm not sure how to handle this but what i had in mind is that, for example, it mounts on CD slot and it drains enough power so few bombers can drain out a cruiser after minute of thrusting around less than 200m around him.
Maybe his shield needs to be down or something, but somehow i find it weird that there's no power draining weapons except tizona in this game and that's a damn shame.
With this included, piracy could extend to the battleships and whatnot =)


sorry to hijack your thread but eh.. brainstorm?

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
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Guest
08-13-2009, 08:06 AM,
#45
Unregistered
 

' Wrote:actually you know what, i have an idea for you, since you seem to be modding and whatnot.

Can it be possible to mount something as a tractor beam / scanner / id, that starts to drain the power of the ship once you're close to the said ship.

I'm not sure how to handle this but what i had in mind is that, for example, it mounts on CD slot and it drains enough power so few bombers can drain out a cruiser after minute of thrusting around less than 200m around him.
Maybe his shield needs to be down or something, but somehow i find it weird that there's no power draining weapons except tizona in this game and that's a damn shame.
With this included, piracy could extend to the battleships and whatnot =)
sorry to hijack your thread but eh.. brainstorm?

Sure, I can try that
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Offline Exsiled_one
08-13-2009, 08:09 AM,
#46
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Posts: 3,621
Threads: 137
Joined: Mar 2008

win! let me know how it goes. Maybe mines work too?
Something like EMP.

Can something drain the thruster out?
\o/

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
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Offline sean24
08-13-2009, 08:10 AM,
#47
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Posts: 1,234
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Joined: Apr 2008

Id say no because of all the ramming that will be introduced because of it. But nice idea nevertheless sindroms
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Offline Elsdragon
08-13-2009, 08:18 PM,
#48
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Posts: 2,741
Threads: 59
Joined: Mar 2009

MAKE IT FIRE AT A 90 DEGREE ANGLE

No longer a slave to the man!
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