McNeo, there are theories that state gravity is not concentrated on bodies, but comes from black holes and are regulated through the poles on the bodies (hence the poles not being round like the rest of the planet). The sun, in this case, receives more gravitational power and generate a magnetic field thus attracting other bodies to it. In this same manner, another star with more magnetic power attract the sun to itself, and the entire solar system moves in turn. The black hole sucks matter through magnetic power and generates gravitational power.
One: Firearms require an explosion; space, in its infinite vacuum, has no oxygen, and therefore, an explosion cannot occur. Missiles, or at least, rockets insofar as NASA-grade ones, go on because they use a liquid oxygen-enriched fuel and are ignitied on Earth, which has oxygen. So technically, firearms can't be fired in space.
Second: Fire cannot really exist in space unless there is oxygen-enriched area. I.e. how can there be fire when your ship gets hit? It can't be leaking THAT much oxygen, or your hull would be decompressing. And I think that would indeed be a critical hull breach.
So, there you go. I'm here in Italy, on a nice vacation, and I forgot about Disco! I'm sorry: I haven't been here to annoy you. No worries, I'll be back soon. Once I'm back in LA (or close to it) I can be back on ALL the time. Aren't you all so happy? :P
That gave me a new weapon idea maybe we can have flamethrowers that fire ignited oxygen. :crazy: But I don't really wanna see that in Freelancer.
missiles in space I think that when they are fired a bubble of oxygen is formed around the missile. Thus explaining why missiles are expensive because you got to the put the oxygen inside the missile to fired in space so that way the fuel can be ignited.
Well, for the topic of Fire arms, you could image that say on a battery of guns, you have the main firing chamber inside a sheilded area of the ship and then the barrel is sticking through the sheild. It works kinda like that in Warhammer 40,000; Battlefleet Gothic. As You can see in this picture, only the barrels of the cannons all along the sides of the ship
You Could Imagine also, that there would be an airlock, one that was confinded with the barrel and was broken/opened when the cannon fired. These thigns would make it impossible to have a small turretbeing a fire-arm.
However, you can acheive the same effect asd a gun with a rail-gun like system. Have the, projectile fired using magnets and you have something better then a gun. OR, have the whole firing mechanism in the bullet/projectile itself, it is air-sealed and activated electroically. (I saw this on Daily Planet the other day)
All of these thigns could make it possible to have fire-arms in space, but they might be hard to incorperate/unbelievable.
One: Firearms require an explosion; space, in its infinite vacuum, has no oxygen, and therefore, an explosion cannot occur. Missiles, or at least, rockets insofar as NASA-grade ones, go on because they use a liquid oxygen-enriched fuel and are ignitied on Earth, which has oxygen. So technically, firearms can't be fired in space.
Second: Fire cannot really exist in space unless there is oxygen-enriched area. I.e. how can there be fire when your ship gets hit? It can't be leaking THAT much oxygen, or your hull would be decompressing. And I think that would indeed be a critical hull breach.
So, there you go. I'm here in Italy, on a nice vacation, and I forgot about Disco! I'm sorry: I haven't been here to annoy you. No worries, I'll be back soon. Once I'm back in LA (or close to it) I can be back on ALL the time. Aren't you all so happy? :P
Until I get back...
Harley
Firearms and explosives contain their own oxygen donors (part of the chemical compound) but it is absolutely true that fire cannot exist in space. An explosion might be caused by a fission power plant going critical or a fusion reactor loosing containment or a matter-antimatter reaction so the explosion would be a violent release of energy, not flame.
Happy holidaying
Yes, very happy at your return - there's about 400 PMs waiting for you:)
The main problem with bullet firing in space is the recoil! The charge isn't a problem as the oxygen is part of the explosive compound. Free air doesn't have enough oxygen in it to sustain a fast enough explosion so there is what is called an oxygen donor as part of the explosive. However it's doubtful that the kinetic energy of a bullet would be significant in comparison to an energy weapon. Space ships would have to survive being hit by micro-meteors traveling many times faster than a bullet could ever be accelerated to, even by a very very long rail gun. Shields and armor would both have to brush these everyday collisions off without so much as blinking - as it were. It's calculated that a small asteroid of a 10kg or so has the kinetic energy of a WWII atom bomb. Luckily the earth's atmosphere absorbs this quite easily.
No explosions in space could ruin the fun. You known, its just science fiction, and, as happens in the case of movies, explosions happens just to add effect. I agree with Nadir, small meteors travels at very high speeds, and, considering the speed of the ship, the effect of a collision was to be thousand times that of a bullet. In Freelancer there is no damage to ships in most collisions with asteroids, because in the 30th century shield technology will be advanced enough to protect a ship from it.
And now imagine, what happens, when those shields are down. Here, firearms would do their job as hull busters. Since they'd do little or no damage to shields, they'd be useless wen the shields would be up. Right naow, we have either shield busters or universals. Why not hull-busters?
Very simple. Another hardcoded limitation. Shield damage cannot be lower than 1/2 of hull damage. If it's set lower than 1/2, it is still 1/2 (default value for all weapons); if set higher, we get Tizona. That's now it works.