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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Pimp your ship

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Admin Notice: Pimp your ship
Offline Mere_Mortal
01-13-2010, 08:19 PM, (This post was last modified: 01-13-2010, 08:21 PM by Mere_Mortal.)
#141
Member
Posts: 574
Threads: 54
Joined: May 2008

Ah, I might have to crack open the INIs just to see it in action.

Anyway, the next one with the most lights is of course the Barge with 35 in total.
I'm not even going to mention how many the Marsflyer has.
  Reply  
Offline Rukena
01-13-2010, 08:35 PM,
#142
Member
Posts: 13
Threads: 3
Joined: Dec 2009

' Wrote:Ah, I might have to crack open the INIs just to see it in action.

Anyway, the next one with the most lights is of course the Barge with 35 in total.
I'm not even going to mention how many the Marsflyer has.

Wher?s the Marsflyers sale place? hehe
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Offline Andrew_Bonesovich
01-13-2010, 09:00 PM, (This post was last modified: 01-13-2010, 09:00 PM by Andre.)
#143
Member
Posts: 412
Threads: 11
Joined: Dec 2008

' Wrote:I updated it about 4 hours ago (from this post), did this problem happen before or after this time?

Happened a few minutes before I posted my first post. So yes, after the update.

A criminal always returns to the crime scene.
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Offline Bolverk
01-13-2010, 10:13 PM,
#144
Member
Posts: 136
Threads: 1
Joined: Oct 2009

* Bolverk detects clever moneysink.
Also doesn't seem to work on my Thor in Wolfsburg Shipyard, O-54. Takes money allright and kicks me out, but no visible changes.
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Offline Cannon
01-13-2010, 11:12 PM,
#145
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

*sighs* If it does work for you post here too...

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



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Offline Boss
01-13-2010, 11:13 PM,
#146
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Worked for my Lib SC just fine, but it wouldn't let me change the running lights, just the two top and bottom, left and right.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Alex.
01-13-2010, 11:14 PM,
#147
Developer
Posts: 3,789
Threads: 144
Joined: Aug 2009
Staff roles: Server Manager
Coding Dev
Moderator

' Wrote:*sighs* If it does work for you post here too...
If it does work...?

Well okay...

My Liberty Gunboat had 2 lights changed at Norfolk.
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Offline Mere_Mortal
01-13-2010, 11:17 PM, (This post was last modified: 01-13-2010, 11:19 PM by Mere_Mortal.)
#148
Member
Posts: 574
Threads: 54
Joined: May 2008

The Patriot and Guardian certainly works at Norfolk. There's also a green Rhino lurking somewhere, probably Norfolk's doing again.
  Reply  
Offline Zukeenee
01-14-2010, 12:07 AM,
#149
Member
Posts: 1,803
Threads: 82
Joined: Mar 2006

' Wrote:*sighs* If it does work for you post here too...

Alright then. Out of all the times I've experimented with the lights on my ships (which is about 6 or 7 times, maybe), the feature has worked perfectly. So hooray! I'm happy with it.

[Image: Zukeenee2.gif]
  Reply  
Offline Lunaphase
01-14-2010, 01:15 AM,
#150
Member
Posts: 1,405
Threads: 68
Joined: Apr 2008

Ive had it not work on my virage and havok

[Image: lunasig2.png]
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