' Wrote:in order to allow the angels to demonstrate certain game mechanics like combat and mining - it will also receive two small fighter guns up to level 10
If we are mounting mining lasers on this thing though, make them level 5 turrets and not level 10 guns. Or better yet, give it the guns on top of a pair of level 2 turret mounts for mining lasers.
Maybe give it special guns/mining lasers that fit the model? "Peacekeeper" class 10 guns and "Provider" class 2 mining lasers? The animation for the gun projectiles would be more along the lines of a codename weapon then a faction gun, as this thing is supposed to look beautiful. Find a good codie projectile and re-color it, use same status (maybe buff projectile speed a bit for hitting agile NPCs). And then re-color the mining laser projectile accordingly so it looks more heavenly and much less industrial. Blueish/white coloring should work for the weapons.