I came accross this when browsing youtube.
I searched on the forum for 'Freelancer intro' but didn't find anything.
I suppose some poeple have seen it already, but here is the link for people who didn't see it yet.
That nomad bug is big!
Okay.....if you searched for 'Freelancer Intro' and found nothing....then How did you find it?
I saw the clip years ago, but the hosting site went down.
Quote:You forget that the very reason I suggest that the Nomads might have travelled back in time is because it was their last chance in the war.
No, I didnt forget that. I said its unlikely they would have chosen that moment in time to attack, if they could timetravel. The video says that they appeared exactly the moment the Coalition won the war. Not the time the sleeper ships escaped.
That makes it more realistic that the nomads were watching and following the evolution of the war all the time. The reason they chose to strike at that moment was because after the final battle was the moment when the humans were weakest. Before the final battle the 2 armies would have joined against hte nomads. Wait longer and humanity would have rebuilt and regained its strength, possibly becoming more powerful than they ever would have been without the war. And more specifically, spreading out of Sol.
Quote:They didn't have time for a long game or drawn-out strategy, they couldn't prepare a ship from some long, drawn-out infestation mission like you suggest. The easiest way to destroy all of humanity in Sirius would be to destroy all the sleeper ships at once.
Which would be exactly the plot of startrek first contact, startrek enterprise, terminator, red alert. If they timetravel to destroy the humans that arrived in Sirius, they could have done it easily after the ships landed on the planets in Sirius. Much more easily than sending something that could blow up a sun. If they timetraveled to destroy humanity, they would have done it to a time before humanity invented spaceships.
Why didnt they? Because they couldnt timetravel. They had to get humanity fighting among each other to prepare their own attack. They tell you that in the game.
Quote:The Hispania was not damaged by the Nomads, it was Coalition saboteurs.
Coalition saboteurs=infested
Quote:They ended up on the edges of Sirius because of the sleeper ship's damage.
And landed exactly next to nomad systems. And started fighting each other immediately.
Quote:Now. Let's think for a moment about why there might be two different species of Nomads.
Same species, but spread far. Most of them in a dormant state and they dont start to multiply in one place till a threat shows up. Those in one place dont necessarily have to know what goes on with those in another place. Kinda like an imune system.
Quote:They were made to be protectors for Sirius when the Daam K'Vosh disappeared. Sol isn't exactly in Sirius, nor would an attack of any sort on Sol have any resemblance to any Nomad policy we've ever seen before. (Keep in mind that the Nomads are just fighting to expunge the humans from Sirius, their birthright.)
If you see a super-agressive race of space-baboons grow in number faster than you can keep up with, one course of action would be to nerf them before they can overpower you, wether they are already in oyur back yard or wether your back yard is only what it closest to theirs. You dont have to be able to travel back in time. You can have foresight.
Nomad policy as we have seen before? As far as we have seen its nomad policy to infiltrate, get them fighting, and then purge the remnants.
Quote:That's why one of the only ways to explain the act of destroying an entire system outside of Sirius in an act of uncharacteristic aggression would be to assume that, with this time travel theory, it was their last resort to destroy the humans, as their war in the far future with the humans was slipping catastrophically in favour of mankind. (As would be inevitable to happen in the Freelancer universe.)
Uncharacteristic agression? How do you know is uncharacteristic? There is only one precedent, and they did everything they could to destroy humanity in that precedent.
In Sirius, blowing up stars wouldnt have been the answer because they would have had to blow up half of Sirius. In Sol, one shot would do the trick.
Quote:They don't have time to muster resources, plan, research.
They send their most powerful vessel back in time to Sol to destroy it so that humanity never reaches Sirius and the war never starts. (Of course, one can't be sure that they could have translocated the Suncrusher to Sol, it may have had to travel there - which would suggest that it was moved back in time perhaps even centuries beforehand, and would explain its lateness in arrival.)
If they were able to do all that, they would have pwned humanity without breaking a sweat. And they would have done it like the borg in startrek first contact. Not AFTER the ships left to Sirius.
' Wrote:You are now going to be writing the lore for 4.86 and beyond, mmkay?
No, that's something I'm working on. Or should be. (Mike's gonna kill me...)
' Wrote:Coalition saboteurs=infested
The Coalition wasn't infested. We honestly had absolutely no idea there was a war going on in Sol, hell, we were all in stasis, and only realized humans existed when the Rheinlanders stumbled onto one of the crypts.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Quote:The Coalition wasn't infested. We honestly had absolutely no idea there was a war going on in Sol, hell, we were all in stasis, and only realized humans existed when the Rheinlanders stumbled onto one of the crypts.
Not all the Coalition. Only a few of the leaders who kept the war going. Like some of the leaders of the Alliance that kept the war going. And some of the people on the Hispania. Probably those got killed by some upset hispanians after they sabotaged the ship. Also kinda weird that Sairs and Outcasts both ended up with nomads right beside where they landed and both started wars against each other and others to take over Sirius. Theory. But possible and plausible.
Well you were in stasis till there was a reason to wake up. Doesnt mean there were other nomads besides you. Also, the developers took out the video from the release for several reasons. They probably changed the plot aswell, in addition to later deciding to keep the nomads a secret for the first part of the game.
Keeping the Coalition/Alliance war up would be the same way nomads operated in Sirius.
' Wrote:Not all the Coalition. Only a few of the leaders who kept the war going. Like some of the leaders of the Alliance that kept the war going. And some of the people on the Hispania. Probably those got killed by some upset hispanians after they sabotaged the ship. Also kinda weird that Sairs and Outcasts both ended up with nomads right beside where they landed and both started wars against each other and others to take over Sirius. Theory. But possible and plausible.
Well you were in stasis till there was a reason to wake up. Doesnt mean there were other nomads besides you. Also, the developers took out the video from the release for several reasons. They probably changed the plot aswell, in addition to later deciding to keep the nomads a secret for the first part of the game.
Keeping the Coalition/Alliance war up would be the same way nomads operated in Sirius.
Why would we bother infesting a group of people in a sector light-years away who are already doing a splendid job of killing each other?
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
' Wrote:To stop them from over-running you sooner or later?
Kind of pointless, really. There've been theories and theories about the Sol Nomads, none of which are particularly compelling.
' Wrote:EDIT:
Also, who says DKV and nomads were only in those few systems in Sirius?
DKV were probably able to jump from sector to sector easily.
They may claim the hole universe as their birthright for all we know.
Daam K'Vosh do. The hypergates link galaxies. Slomon K'Hara are still growing.
' Wrote:MAYBE the DKV were GOD and the nomads are his angels and "gardeners" that pluck out the weeds? 8[
No, not really. More like a parent giving a child a toy and letting them play with it.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Sol nomads and Sirius nomad probably never saw each other.. they are nomads but Sol ones are more advanced.
If they were one.. then Sirius nomads would call for their bros and wtfpwn humans.. but they don't even know they have big brothers out there so they turn in shadow when they see human..
Quote:Daam K'Vosh do. The hypergates link galaxies. Slomon K'Hara are still growing.
So they were probably near Sol too. And left some nomads there aswell. With the same mission as the Sirius nomads. And humans may have stumbled on it. Note how the video says that humans kept fighting and fightin over the same piece of rock without end, and nobody could remember how it all began in the first place? Talk about Rheinland and Kusari both being infected and starting a war. Same thing.
Its not far fetched. Its in the video.
Quote:Kind of pointless, really. There've been theories and theories about the Sol Nomads, none of which are particularly compelling.
If thats pointless then what the nomads were doing in the SP campain was jsut as pointless. Nomads didnt want those baboons to spread all over the universe, like they didnt want them to spread all over Sirius. Except they didnt need time travel to figure it out, they used foresight.
Wanna hear my theory about the DKV? They got cool technology but managed to get themselves exstinct. Because they are huge morrons. They created the nomads and the nomads purged them out of their own universe. But they didnt get all of them.
Two planets remained: the monkey planet in kappa, and a few of them got themselves marooned on earth. This was all dreadfully long ago. On earth, the survivors evolved into humans. And then they went to space again and got themselves pwned by their squishy toys again. Isnt that ironic? On Kappa, they stayed monkeys. Ever notice how the DKV architecture, artifact, and the one nomad form looks like a human?
Its because... they were monkeys, and now they are us.
The nomads were left in a dormant state with almost no fleetstrength, because an always ready fleet would be a waste in a universe with no known enemy. Once an enemy shows up, you keep him busy fighting with himself till you have built a fleet that can handle him.
Quote:No, not really. More like a parent giving a child a toy and letting them play with it.
The Disco nomads, maybe. The original Freelancer nomads? No. Definately gardeners, not playing children.
Quote:If they were one.. then Sirius nomads would call for their bros and wtfpwn humans.. but they don't even know they have big brothers out there so they turn in shadow when they see human..
Probly the sol nomads wouldnt get there in time either. Probably the sol nomads went back to a dormant state after tehy eliminated the threat.
And a single sunpwner wouldnt win the war in Sirius. They are more than 20 inhabited systems in Sirius. Humans would blow it up after it took out the first system. Probably it would blow itself up together with the system. Probably it only fires once.
*hmm what to put there*
*maybe some monkeys.. haha that would be fun*
*puts monkeys*
*it still needs something..*
*yeah put more robots*
*where to put system now..hmm*
*put it here.. no one will get here*
But then Disco showed up changed name of system.. its not end of the world as it was before.. but joke left.
And again I am not sure about this..:D
' Wrote:Probably the sol nomads wouldn't get there in time either. Probably the sol nomads went back to a dormant state after they eliminated the threat.
And a single sunpwner wouldn't win the war in Sirius. They are more than 20 inhabited systems in Sirius. Humans would blow it up after it took out the first system. Probably it would blow itself up together with the system. Probably it only fires once.
And how much time passed since all that happened in Sirius.. you really think they still have one suncrasher and they didn't evolved a bit.. and they would send one ship.. Nah..
If you look to Sirius nomads they evolved.. much
But that's not the point.. that will never happen because it would basically end FL as we know it.. we would have nomads and more nomads living in peace and growing flowers:D