Quote:The model wasnt that hard to work on, except for the engine part that i lasted atleast a full hour on doing =.=
However, the poly of the mesh consist of 4.8k, even with its highly detailed work I added on - yet, I can remove atleast 1.2k polies out of it - easily. The consists of both Liberty Dread and Order Battleship. Hence the Bridge = Liberty Dread and the 'Arcs' = Order Battleship. Though, it has more Order in it, imho - I tried to.
The launch bays arent too big nor too small - is medium sized.
(damn it, forgot to take a comparison pic =.=)
Though, I will come up with a comparison pic later on today - since I got University to go to in 1 hour. Didnt took a shower yet ^^
Anyways, remember, 'CONSTRUCTIVE CRITIQUES!' I need.
It has 4.8k poly count.
15% bigger than the Order Battleship (stay tune for more info on that)
Thanks in advance!
Texture:
Oright, there's 2 options. One of them I have textured a 'rough' thick metal on its nose - use for 'Ramming'. The other one isn't.
Therefore, i would like a suggestion of the community on which one they like on a next thread. Hopefully - we should get answer very soon!
I like.
You know my thoughts from skype but just to re-iterate, the front prow just seems a little off. Makes the ship look a little stunted really.
That said, the engines are very good work and the general theme of the ship can't be faulted. The hanger bays are also well done, tying in with the current theme of frontal hanger bays whilst not being overbearing.
The dockingbays on the side i think are nice, but i think you should expand them a little. I really cant see that thing launching dozens of Nepthyses, Bastets and Sekhmet's.
The dockingbays on the side i think are nice, but i think you should expand them a little. I really cant see that thing launching dozens of Nepthyses, Bastets and Sekhmet's.
Well, according to my records - Discovery Freelancer RP 24/7 server doesnt have a command that player can dock on other players battleship. The launch are just there to represent a 'Carrier' - not to launch nor dock fighters.
As a result of the current Carrier that the Order has, it doesnt seem to launch a dozen fighter either.
Therefore, I shall leave it so until further notice.
Quote:like it except the docks... looks more like a "door" than a hangar in my mind
Well, I KNOW I could have done better. But I have tried the least to make the hanger entrance/exit look more of a triangle instead of a 'french door'.
Rear = Perfect, kudos.
Midsection = Good Order theme going on
Side bits = The doorways are a little odd, probably look better textured
Nose = OhgodOhgodOhgod. Not quite right, this bit. Just the tip, make it more 'Osiris'?
Rear = Perfect, kudos.
Midsection = Good Order theme going on
Side bits = The doorways are a little odd, probably look better textured
Nose = OhgodOhgodOhgod. Not quite right, this bit. Just the tip, make it more 'Osiris'?
I knowz =.=
I messed up on the nose. I have to fix it when i get back home XD
' Wrote:I remember the good old times (20 years ago in disco terms) where the order had nothing but a stolen prototype BS and a hand full of fighters
Please stop trying to make the Order conform to something other than having the most massive capfleet ever that operates within 3 systems and kinda just sits around I guess.
No. I dont want to argue again with Korolia. In my opinion he got sensitive or 'jealous' when I made a Coalition Dreadnought when it wasnt really meant to be implemented.