Personally I prefer the side-mounted launch bays, it makes the ship feel more 'stocky' and solid. In order to keep the design looking like a heavy battleship, if you remove the side-mounted bays you have to make the ship extremely long, which adversely effects handling and causes weapons to be less accurate (because the guns will end up being spread out over a larger area than they would with a shorter body and side-mounted bays).
The current geb has similar issues with it's weapons - due to being a very 'long' ship, the guns across the body are spread out too much and that spread reduces accuracy at even short ranges.
' Wrote:Personally I prefer the side-mounted launch bays, it makes the ship feel more 'stocky' and solid. In order to keep the design looking like a heavy battleship, if you remove the side-mounted bays you have to make the ship extremely long, which adversely effects handling and causes weapons to be less accurate (because the guns will end up being spread out over a larger area than they would with a shorter body and side-mounted bays).
The current geb has similar issues with it's weapons - due to being a very 'long' ship, the guns across the body are spread out too much and that spread reduces accuracy at even short ranges.
I was thinking tall, as opposed to rotund or long.
' Wrote:I was thinking tall, as opposed to rotund or long.
Excessively tall or wide ships tend to behave extremely poorly in asteroid fields.
You do realize that most of Order space, and the surrounding systems, are plagued by asteroid fields, yes? Besides, none of our other ships are designed vertically, it would only serve to make the carrier look out of place.
' Wrote:Excessively tall or wide ships tend to behave extremely poorly in asteroid fields.
You do realize that most of Order space, and the surrounding systems, are plagued by asteroid fields, yes? Besides, none of our other ships are designed vertically, it would only serve to make the carrier look out of place.
The ORC and Osiris are rather thin and vertical.
The Hathor is thin and flat.
No matter how we make it, the carrier will look somewhat out of place.
' Wrote:The ORC and Osiris are rather thin and vertical.
The Hathor is thin and flat.
No matter how we make it, the carrier will look somewhat out of place.
I wouldnt really call the Resheph or Osiris "vertically built" ships - they're not much taller than they are wide. They're "long" ships as you mentioned in the post I originally replied to.
A vertically built ship would be something like from the BHG line - twice or more as tall as they are wide.
You also have to consider balance based on ship shape - a "skinny" ship (like those BHG ships, and even the osiris) is able to dodge enemy fire from the front or rear far more easily than other ships, and because of that will tend to be balanced with less armor or firepower to offset the improved survivability. A ship that's easier to hit can have higher armor, more power, and more guns - we have the osiris as a 'light' battleship already, able to avoid enemy fire relatively easily while returning a fair amount. What we need is a heavy battleship able to 'tank' in fleet encounters, take a lot of damage and dish out a lot of damage at the same time, something like the marduk, liberty carrier, rheinland/kusari battleships, so on and so forth.
It looks like Osiris with BSG hangars:PBut I like that mix. It's in Order style so for me it's good (but I'm not sure that Order need another big ship, maybe only for 1 or 2 for selected players. We have enought caps in Minor)
' Wrote:It looks like Osiris with BSG hangars:PBut I like that mix. It's in Order style so for me it's good (but I'm not sure that Order need another big ship, maybe only for 1 or 2 for selected players. We have enought caps in Minor)
Like I said, it wouldnt be "another" capship, it's meant as a geb replacement.
Nose is screwed up, but I don't need to mention that. For some reason it's looking a bit cartooney though.. I absolutely love the engines and midsection, and think the transition there is fine, but the launch pods are looking a bit too short and stubby, and the the arcs in the midsection are too high.. sort of reminds me of Starcraft II syndrome - they took a gritty looking game and made it look cartooney and clean.
My advice is to make the launch pods extend further backwards, and maybe even have them funnel into the area where the engines and the midsection meet. As for the arcs...
Edit: Okay fix'd. Also, DON'T forget to leave room for turret mounts!