Hey, when I do it, it's not piracy. I'm doing you a favor taking these goods off your hands. If you cooperate your boss will see that you thrive well under pressure. It's all insured under Interspace anyway. You hate Interspace, don't you?
So it's not piracy, and it's good for you. Hell, you might get a medal for this, or even a promotion.
Added link for people who don't know what piracy is. -DL
"Pirate" is definitely the wrong word for what I do. I'm just a smooth criminal. - ZR
What the bloody duce was that? Your damned soulless zombie robots just raped one of pop's great classics -DL:<
I'll counter your argument with a PFFFFFF!
It's not really being petty, I'd like to think that certain areas not next to trade lanes don't have such big connectivity.
But then again I'm a noob when it comes to communications so I'll just go with "if it wasn't roleplayed, it didn't happen".
Man, has it really come to that? Can't you even kill a person any more and get away with it in dead space?
Next thing is persecuting someone on account of "I saw a blue message"
Geez. I explained (and not only me) it to you about two times already.
So once more, very simplifiied. Junkers deal with information and goods. They can get where other unlawfulls can't. And they profit from it. If they pirate around, authorities wil eventually say "Ok, that's it, we had enough"(And heck, they would like that) and ban Junkers from House space (That's why you can pirate outside House space, noone will ban you out, noone can), ruining the busyness, big time. Junkers won't really provoke people or attack anyone, since they want to keep "neutrality". Junkers profit from the fact they are on the edge of lawfull and unlawfull world, why the heck would they want to ruin lucrative busyness which can last for ages, just to "2m or die"? Not logical. At. All.
And FR5? If you go out as full-time-pirate, it's in best interest of ALL Junkers to get rid of you as fast as possible. Noone wants crazy individual to ruin the standing of whole "nation" you see.
It's no aggressive faction, out for blood, rum and money, harr, harr, yohohoo! More like shady merchants, spies and even regular workers. They fight just to defend themself and their interests.
If you don't see my point, try to make Zoner and... well, for example attack every unlawfull person you'll have the chance to meet. And then ask rest of the Zoners "Why not". It's kind of similar situation.
What about Real-life situation? You have a job you like, you make 5'000 bucks each month and guarantee you'll be working there for many years. Here comes uncle Chance. You may get one-time 25'000 bucks, however, it means you will loose the work, your name will be stained for a lifetime, company will have a lot of problems and police will be looking for you. ... So will you take the 25'000? Most likely not. Unless you have uncurable disease or lost it in the head.
I buy things I don't want to make an impression on people I don't like.
Elvin I don't know where you got some of what you posted from, but it's wrong. The congress actively hunts several factions, and they have always taxed pilots who want to salvage in junker debris fields. For the npc junkers there is the tension between the junkers and the house corporations as well. The junkers aren't just smugglers who are only defensive. They maintain thier neutrality with the house security types by serving up the occaisional petty criminal (something that needs to be rp'd more), selling information to them, and aiding them millitarily. Heck, it says right in the description, the basic description, that the enemies of the junkers are Xenos, Hogosha, and House Corporations. The only way to be enemies of house corporations is to hit thier shipping...uh..in the house space they come from. The id says they pirate, the description says they pirate, the player faction says they pirate.
How do they get away with it in house space? Here's how. First, house security, excepting Kusari, are not the stooges of the corps. So when the corps come around saying, "Help, the junkers pirated us!" the security forces say, "Hunh, sometimes happens, got proof?". There starts the process of winnowing out if the proof is enough to warrant action. Not only that, but the junkers are going to be all saying,"No way, we don't pirate, they are just picking on us again! Oh, and heres the info on what Cryer was REALLY doing out in that field and the 100k you requested to aid the refit of the Mississippi."
Also there are places in house space that don't have optimum communications or lawful patrols. Places like the badlands of New York and deep in the debris fields, and the lanes that go through them. So the Rust.Rider gets close to one of those lanes in the debris fields and "accidentally" bumps it causing a malfunction. Mr. Cryer comes through and falls out in Rust.Rider's lap. There ensues the normal go round resulting in Mr. Cryer crying for help after becoming suddenly and substantially poorer. Mr. Cryer runs to the law who heads out to check the lane. The law gets there to find Rust.Rider in the same place, salvaging the debris. Mr. Law says, "Hmm, lanes down, any idea why?" to which Rust.Rider replies, "Hmm, must be the debris. Some of it's pretty big, whacks the lanes pretty hard. It's why we do this, safety first you know." "Right," Mr.Law replies,"and what of the reports of pirating we are getting from out here?" "Huh," Rust.Rider ejaculates, "I aint seen any rogues or hackers out here. You sure about those reports? Some of those corps traders are pretty flighty, they probably meant the OTHER debris fields." "Could be, I guess." states the Lawman, "But then why do you have some pharmiceudicals in your hold?" "What, these?" inquires Rust.Rider," oh, I salved these from a cryer wreck, deeper in the field. I plan on donating them to the needy on pittsburgh when I'm done here."
Ok, I'm sure you get the picture here. There are deffinate reasons and ways for Junkers to pirate in house space. It's in thier most basic descriptions. Taking away thier ability to do so really hurt the rp of junkers. And before saying, "Thats like being held up by the janitor!" well, one of my best friends got two purple hearts. He's a janitor.
Elven i think the opportunity part is bit off... Usually when opportunity presents itself to win great money with a chance of getting fired, you get loads more than 25 grand.
Quote:They fight just to defend themself and their interests.
...that's about it.
Becoming hostile with Houses isn't the best interest tho. As such, TL pirating Junkers are off, like it or not.
Very simplifiied, again.
And the ideas... well, most likely troughout the years of "Junkering" around.
' Wrote:Elven i think the opportunity part is bit off... Usually when opportunity presents itself to win great money with a chance of getting fired, you get loads more than 25 grand.
Of course it is, I just wanted to point out it's really small compared in what you can get over the time. Thus not really worth it. That's all. The two millions are pretty similar, no big deal.
I buy things I don't want to make an impression on people I don't like.