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  Discovery Gaming Community The Community Freelancer Forum
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If you could change one thing in FL...

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If you could change one thing in FL...
Offline Talesin
07-09-2010, 06:20 AM, (This post was last modified: 07-09-2010, 06:20 AM by Talesin.)
#21
Member
Posts: 748
Threads: 31
Joined: Jan 2010

' Wrote:Simple question: If you could change one thing in Freelancer - Discovery what would you change?

Now this threat is not for discussion if something would be possible or not just post what you want to change and why but keep it at that.

Your changes can be anything from a game mechanic to in game lore changes.

. . .
Make it Freelancer 2.0 with all things easily programmable which aren't currently.

(Like you cannot mount *wrong* equipment, Starflier NPC's attacking Battleships, ramming a Liner to give it 90 course correction within 0,1 seconds, NPC's pirating Suppliers for their Supplies outside of the destinatinated station which belongs to the NPC's faction, Mercs being neutral or allied to Military and Unawfuls whilst blowing Militarys Player Capships for Bounties from time to time, 'known' Pirates showing up allied on scanners to Miners due to Freelance rep etc. etc.)


Regards,
Talesin
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Offline .:Pandemonium:.
07-09-2010, 06:23 AM,
#22
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Posts: 43
Threads: 11
Joined: Mar 2010

- i would remove the npc bomber patrols in Gallia (its nearly to impossible to trade there,fighter patrols can be repelled)

- make server bigger approx. double size (400 players) even now when evenings is the server full in some systems you hardly can meet someone

- and at last i would add to the mod Daam K'Vosh systems or another maybe new alien species, and hide them like the Unknown with the Shrine was someday...

:)
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Offline Soul Reaper
07-30-2010, 03:07 PM,
#23
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Posts: 1,502
Threads: 108
Joined: Jan 2009

' Wrote:I'd remove the clothing of every female NPC.

Real Answer: Honestly, i like it here. I don't see much wrong with Disco Freelancer.. so, why would i want to remove anything?

Meh.

If you check the topic, it said 'change', not remove. Read.

And I'd change the ship system, more variety of ship types and weapons probably. But that's just what I'd want.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=114477
Time left: (Permanent)
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Offline dr lameos
07-30-2010, 03:43 PM,
#24
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Posts: 1,249
Threads: 46
Joined: Jul 2008

I would make it smaller.

Less systems.


(I would also line up the tradelanes correctly, and change them from vertical to horizontal, where the left lane is always the direction you want to travel in - in Bretonia and Kusari, vice versa in Liberty and Rheinland)

Yes. That is two changes.

[Image: jXWPvRb.png]
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Offline Frazzer.
07-30-2010, 03:46 PM,
#25
Member
Posts: 246
Threads: 23
Joined: Sep 2009

The graphics. Imagine FL with photo realistic graphics, would be more intense wouldn't it?

[Image: bOrMY.png]
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Offline Naturalist Fouche
07-30-2010, 06:00 PM,
#26
Member
Posts: 398
Threads: 41
Joined: Sep 2009

' Wrote:The graphics. Imagine FL with photo realistic graphics, would be more intense wouldn't it?

Then do it yourself.

NLH Promo - Gaia will not bleed
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Offline Death.RunningVerminator
07-30-2010, 06:26 PM,
#27
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Posts: 4,308
Threads: 143
Joined: Nov 2008

' Wrote:If you check the topic, it said 'change', not remove. Read.

And I'd change the ship system, more variety of ship types and weapons probably. But that's just what I'd want.
Then just change remove into change.:P
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Offline SilentAssassin82
07-30-2010, 08:30 PM,
#28
Member
Posts: 282
Threads: 9
Joined: May 2008

Either no planets or bigger ones, if they can't be made bigger then the should just be part of the sykbox. Because the scale they are now is just wrong.

[Image: Ani-sig.gif]
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Offline alpha3
07-30-2010, 08:38 PM,
#29
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Posts: 523
Threads: 9
Joined: Jun 2006

The Bombers, to 4.84.
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Offline Exile
08-04-2010, 05:17 AM,
#30
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

Childish hatred between players, both of them or one, over a video game.


[Image: harlequincopy.png]
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