' Wrote:Also no house would allow a guild like the bounty hunters to make capital ships. Really the bounty hunters can't just build a shipyard out of nothing, their just some pilots who earn money by doing jobs for corporations and houses. Although their success made them want more and more as soon as they encountered their first nomad they wanted what they had but got stopped by the order. When the core was formed to do this purpose only. The BHG has high tech gear although not much damage they are all favored by range and speed. Although they use to much energy and the nomads got a solution on that (me things) (Also the discription on the Mako says to defend bases not to attack, so it really has no purpose since the BHG doesn't have to defend any base and if they do have to defend one for a job then they got their experienced and high tech fighters and bombers. But thats a side note)
The first Threshers were built on contract in Liberty shipyards. Stuff like that happens today in real life, the same shipyards that build US Navy ships also build civilian and other ships, because the shipyards themselves aren't actually government entities - they're private construction. (Think Klaus Hauptman, for those of you familiar with the Honorverse.)
As for the main point that I think Jinx is making...
Disco has it's roots in vanilla Freelancer, yes. Certain groups - military and police - might have better equipment than they did 20 years ago, but their jobs are still the same now as they were then. Other groups - things can and do evolve.
The thing is - there is no way to actually bring the other factions back to Vanilla without major pruning of the galaxy. Look at the original Freelancer map.
And the CURRENT Disco...
And after 4.86 comes out, the map will look like this...
Our roots may be in vanilla. Our role play now is Disco, and I think it's time that people got over the vanilla bandwagon and realized that. You want to know how a faction should play? ASK THEM! Don't go - "In Vanilla, you would do this and this and this, you're not doing that, so you're playing your faction wrong!"
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
In before Dennis jumps in to defend Outcast-GMG NAP...
FFFFFFFFFFfffffffffff
Ok. Try two.
In before the Rogues claim to be on top of vanilla despite boasting about Barghest swarming the LN at every tu.....
FFFFFFFfffffffffffff
Ok. Try three.
In before the Xenos claim to be on top of Vanilla despite flying GMG bombers in 4.8..... Wait that's my bad.
FFFFFFFFFFfffffffffffff
In before this thread is created to coyly argue something about Zone.....
FFFFFFFFFFFffffffffffff
Point being... We all lose the Vanilla game. It's also NP. Life carries on regardless.
Junkers flying to Crete? It's NP.
Rogues flying to Omega 49? It's NP.
BHG at war with the Order in the deep? Yeye.
Vanilla is the cold river to the hotspring of discovery. Staying in the center is safe but uncomfortable. Go too far from the river and into the heat and you get burned. Somewhere between the two is a happy medium. Sometimes we dart a little too far one way or the other, but eventually everyone settles back to a acceptable norm.
Also Zoners fly the LARGEST POSSIBLE FREIGHTER which is sold on Mactan so clearly the Hackers are the most powerful shipwrights in vanilla... For player available ships.
In before Dennis claims the standards don't apply to him because one action cancells out anoth....
FFFFFFFFFFffffffffffffffff
Read my post again Defensive Donny. We all toe the line now and then as the situation warrants. People claiming they never do and looking down on others is a source of great anxiety in our little wading pool. The GMG and 'Casts looking the other way in the Omicrons to focus down the Corsairs during the unique circumstances of the Zoner/Corsair debacle is a case of extraordinary events which provides breathing room for extraordinary conduct. In my book anyways.