After a failed assault into Rheinland space the LNS Lake Huron leads the remainder of the LNS fleet to safety by smashing apart the rear guard blockade and clearing a path back to Liberty Space.
Looks awesome. Only thing, not including the lighting, I can see is that the front of the lake Huron seemed to come out unscathed. Maybe mess it up a bit.
Also the fact that the Rheinland barttleship it's plowing through should be 3-4 times the size it is there now..meaning, your dread would be in pieces as well. =/
Looks like it isn't a Rheinland BS, rather the (not yet (?) implemented) Rheinland "battlecruiser"ght carrier.
And you can't just ram a Rheinland Cap, without any major damage to your ship. Not to mention the thick armor of a carrier. The Lake Huron would be horribly crippled, probably not able to retreat fast enough or even destroyed.
(Just imagine a huge battleship ramming another ship in WW2...) Though it's front is probably a bit stronger than the side of that cap...still would be damaged.
But yep, very nice render! But I would try to get that "new and clean, somehow a bit sterile" look out of the picture: Make the caps look a bit more "used". They would become a bit more realistic.
And another minor thing, the blue reflection on the engine of the Lake Huron, it looks a bit odd. How big is the engine effect? I think there shouldn't be a reflection on the outer hull.
Though, it's still a good render! Continue your great work!
' Wrote:Looks like it isn't a Rheinland BS, rather the (not yet (?) implemented) Rheinland "battlecruiser"ght carrier.
And you can't just ram a Rheinland Cap, without any major damage to your ship. Not to mention the thick armor of a carrier. The Lake Huron would be horribly crippled, probably not able to retreat fast enough or even destroyed.
(Just imagine a huge battleship ramming another ship in WW2...) Though it's front is probably a bit stronger than the side of that cap...still would be damaged.
But yep, very nice render! But I would try to get that "new and clean, somehow a bit sterile" look out of the picture: Make the caps look a bit more "used". They would become a bit more realistic.
And another minor thing, the blue reflection on the engine of the Lake Huron, it looks a bit odd. How big is the engine effect? I think there shouldn't be a reflection on the outer hull.
Though, it's still a good render! Continue your great work!
Actually it was a common tactic for destroyers to ram surfaced submarines during world war 2 because they had very thin armor. Plus a carrier usually has very light armor, because it doesn't need to withstand pushing firepower. It just has to enter into a fight long enough to deploy it's fighters. Combine this with the heavier bulk, and heavily armored prowl of the Lake Huron ramming would be a feasible option.
The direction the ship's pieces are drifting off isn't consistant with the direction the ship is being rammed with. Forward momentum would be passed into the sections of the ship that the Lake Huron was ramming, making the pieces spin the opposite way to what they are doing now.
At the moment it looks like the Lake Huron is being swung downward like an axe to cut through the ship.
' Wrote:The direction the ship's pieces are drifting off isn't consistant with the direction the ship is being rammed with. Forward momentum would be passed into the sections of the ship that the Lake Huron was ramming, making the pieces spin the opposite way to what they are doing now.
At the moment it looks like the Lake Huron is being swung downward like an axe to cut through the ship.