Nah, it was perfectly balanced. I got there, 5vs5. Told me not to join, so I sat and waited. Another BHG came, I joined, 6vs6. Then one Order died, one SCRA joined in. Then BHG started dying and it was about 4vs6 or so.
Then indies started coming and Order admiral tried to get them away, but its as indies are "get out of fight" "NO, ME ATTACK". So while he was talking in group chat he got killed, oh well. So sorry curios but this seems a lot like sour grapes to me. Everyone had fun, BHG had their kills, Order had their kills. So next time all I have to say is have fight above plane or somewhere where roaming indies won't find you if you don't want people to join fight in middle of it.
So you better point fingers on indies instead of removing scra (that where not disengaging even when it was 6 vs 2)?
But, np. Bluemessages are kewl, i know. When i arrived it was 5 vs 2 or so and no one was about to disengage to keep it somewhere around fair fight.
' Wrote:It's ok, I must've missed rule that says other party must disengage when some of their enemies die. I am sorry curios but you are just wrong.
So, in conclusion, we can't operate with term "fair" any longer, because people there are too ignorant to keep that in mind, but they need a new RULES to act like that now.
No, shame on you for going sour grapes on this faction just because a fight didn't fit your parameter of "fair". The fight was fair, if you can't deal with the fact that you lost against "order n00bs" then maybe go outside for a few hours instead to get some perspective.
Now I am not going to argue with your hurt sense of pride. Carry on venting your temper in here if that is what you must do, as long as no trolling or flaming is taking place. Because I don't see you having anything meaningful to add so far.
' Wrote:So you better point fingers on indies instead of removing scra (that where not disengaging even when it was 6 vs 2)?
and we all saw that we cant deal you damage anyway, so you are telling us that we should have fought you there 2vs2, 2 order would die then another 2 fight you, they also die then the last 2 and the same happens.
You know you did really good and you should be proud of yourself that you were able to deal heavy damage even when you were so outnumbered...
' Wrote:No, shame on you for going sour grapes on this faction just because a fight didn't fit your parameter of "fair". The fight was fair, if you can't deal with the fact that you lost against "order n00bs" then maybe go outside for a few hours instead to get some perspective.
Now I am not going to argue with your hurt sense of pride. Carry on venting your temper in here if that is what you must do, as long as no trolling or flaming is taking place. Because I don't see you having anything meaningful to add so far.
Come on, we are not talking about, so called by you, "order n00bs". We are talking about scra coming into fight when there where enough and not leaving it till the end no matter 6vs2, 7vs2, it's all np for you, because there is no rules tells you to leave a fight and don't drop it to odds. And i ain't mad for loosing to that lot of ships shooting our few mantas and screaming "Cowards!11" on us, no. We are talking about behavior of coalition and zero will of keeping it somewhere to be equal numbers on sides.
But seems you not going to discuss such a matter because i'm obviously right.
' Wrote:and we all saw that we cant deal you damage anyway, so you are telling us that we should have fought you there 2vs2, 2 order would die then another 2 fight you, they also die then the last 2 and the same happens.
You know you did really good and you should be proud of yourself that you were able to deal heavy damage even when you were so outnumbered...
I'm not complying about loosing because it's np. I'm talking about general attitude.
The Coalition has always fought with a 'guerrilla' warfare style tactics. Always. Even when I was in Rheinland in my little Freelance Hussar, I've been out numbered, and frankly it's their style of combat and roleplay. They themselves are a small faction that relies on these tactics to gain the upper hand. In side and out side of roleplay.