' Wrote:Give them something,
but take from them EVERYTHING!
- It was from 300, wasn't it?
Still, they got an awesome fighter shipline and more story-wise access to the KuExplorer. No need for them to have a capital ship in those gas filled nebulas, it's not their style. 8-| Plus how would Kusari feel about some almost completely independent capitals near their home?
The Guild beat Rheinland through mastery of the battlefield and the element of surprise.
They understand thier space and use it well.
Having said this there are less than 5.000 guildsmen in Sirius at the moment, how many caps do you think they can field.
I believe they are set up well, if anything they could use a new VHF to replace the Wasapu and fill out their shipline.
They do not need caps, they use snub craft and use them well.
It's fun to see people getting involved in something after major events occur in the game.
Whether GMG should have caps or not is a question for Developers and some GMG guildmasters.
The point is GMG has none now and skirmishes are great because of that.