I've got a Hogosha merc character that I was just about to give up on and change the tag.
My problem is as we don't have any powerful allies I struggle to know what ships/weapons are in RP.
(other than collectors - which I've tried but hated)
Have you drafted out the RP for what is appropriate.
Also as a relative noob to Kusari, am I correct in saying that Hogosha currently have only one base (in New Tokyo)?
Man....Collectors are fine ships & a decent pilot can waltz through most opposition in one. I hate to sound like an extra in Friends but "OMG".....exit set
' Wrote:Man....Collectors are fine ships & a decent pilot can waltz through most opposition in one. I hate to sound like an extra in Friends but "OMG".....exit set
Well I started thinking maybe I'll try that again... but I re-read its card and it is Junkers only... so that rules it out again.
So back to what ships would be ok?
Civilian? or just csv? (Which is only sold at junkers bases too)
Could there be a roleplay for KNF or IMG (by location) or Corsair or Order (by alliance) ships?
I think it is fine for Hogosha to use just about any Civilian or Kusari ships. Cap ships would need to be extremely limited, but everything else should be fine. Don't forget, if you get in game and read all the info on Hogosha, they are extremely wealthy. So I don't think it is out of RP for them to use most ships.
It is possible that the Corsairs would allow a ship or two to be piloted by Hogosha. The only reason I say that is that the info cards for the Hogosha say that they are very dependent on Corsair military strength. That definitely makes Corsair weapons usable, and maybe - JUST MAYBE - a Corsair ship or two. That would have to be cleared in RP with TBH and others though.
' Wrote:Hopefully the accusations of liner whoring will not not happen. But if they do, SU will be accused first. We use prison liners as our slave transports, which means every one of us posses one.
NEXUS: I forgot about the SU owning all those prison liners!:rolleyes:
If the accusations "will not not happen," then that means that the will will happen!:crazy:
Pip - on ship choice stick to the basics...otherwise (certain) Junkers could argue that they could use any ship that wasn't Kusari.
I see loads of noble idea being generated on the forums with community input and shows of approval, and this is most true when the concept sticks closely to our NPC model. I realise players can lighten up a bit, because we are that 1%, the cream, the dog's dodahs or however you want to put it, but don't lighten up too much. I know I'm breaking rank (a bit) here, but I think vanilla Junkers should have more self-imposed ship restrictions too. Always seen the 2 as freighter factions hence my first input.
Stick with this idea & I like your Fallout Avatar.