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4.84 RP server transition

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4.84 RP server transition
Offline Malaclypse 666
11-12-2007, 04:42 AM,
#61
Member
Posts: 3,634
Threads: 87
Joined: Sep 2006

"We don't RP Nomads on this Server." to quote an Admin from some bloody thread.

Well, it appears that now we do. Well, actually we don't, because there's very little in the way of RP going on with this "new breed" of nomad we're seeing lately. With all due respect to Treewyrm, (who hasn't updated his nomad RP in quite some time..), the rest of you, with the possible exception of 'Natura', are getting by with bloody murder... being secretive.. and not being held to the same standards of having to RP as the rest of us.

Yes, Yes, they have a dispensation from on high to play nomads.. God knows why, but I intend to find out.

Now, I would like some clarification on all of this really really soon, Or I will be your worst nightmare until I do.

Mal




[Image: malsig_alt1.png]
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Offline bluntpencil2001
11-12-2007, 04:47 AM,
#62
Member
Posts: 5,088
Threads: 66
Joined: May 2007

I agree with Drake. Disallowing caps for all IDs, unless they have an admin-issued license is one way to go forward with it.

[Image: sig-9566.jpg]
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Offline Gamazson
11-12-2007, 04:55 AM,
#63
Member
Posts: 962
Threads: 56
Joined: May 2007

Others have pointed this out before me, the cruisers are going to get whored to. Lets just make a Cruiser License while we are at it.

Price: 75000000 - WARNING:
Flying a cruiser-class capital ship without this License mounted is not allowed. No more than two character per account can own a cruiser.
The Cruiser License is a special item that indicates its owner's right to fly a cruiser. Licenses are used both by lawful and unlawful factions to identify the ship's owner and alignment. The License can be purchased for 75 million credits on every planet or base that sells cruiser-class warships (Cruiser, Destroyers, Frigates, Battle-Cruisers, and others).
The Cruiser License is installed on each cruiser bound with a long-range scanner. This allows nearby ships to check if the License is valid.
Scan Range: 10000m
Cargo Scan Range: 3000m

AKA Nexus
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Offline LancerZero
11-12-2007, 05:00 AM,
#64
Member
Posts: 852
Threads: 52
Joined: Oct 2007

At the risk of getting squashed in the crossfire, here's what I think.

Eppy, it sounds to me like you should qualify for an exception to the BS limit rule...not my call, of course, but that's what it seems like to me from what I've seen of you.

As for the rest of it...before we start to flip out about cruiser-whoring, etc, let's give it a chance and see how it actually ends up working, eh? People have put a lot of hard work into balancing it as best they can, and this is the result. I think it would be best to at least give it a week or two before too much more discussion on too many or too few capships.

Just my opinion. >.>

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Offline bluntpencil2001
11-12-2007, 05:09 AM,
#65
Member
Posts: 5,088
Threads: 66
Joined: May 2007

I have a feeling it will be a 'wait until the next mod' unless we sort it now.

The way things look, the new rules look like caps will be whored even more than they are already.

Caps got whored a lot until people got wise and started using bombers effectively, like in the RM/TBH war.

Now, bombers are not as good, but caps retain efficiency. Mercs can't use them, true, but people will just buy RM, BAF or Corsair IDs to fly medium-sized capital ships against enemy fighters.

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Offline Praetyre
11-12-2007, 05:13 AM, (This post was last modified: 11-12-2007, 05:16 AM by Praetyre.)
#66
Member
Posts: 1,155
Threads: 33
Joined: Aug 2007

@Everyone: I've heard that the BS rule is "one BS per account". If "account" means "individual FLAM account", it seems a bit arbitrary and ridiculous. I think clarification is needed on the meaning of account, which also brings us back to the "no more than 2 system owning factions per account" debate we had a bit back. If the account rule is that arbitrary thing, it only works if we prohibit FLAM use.

@Mal;

To the best of my recollection (hopefully not tainted by Grayface or cabbages), the following Nomads exist on Discovery Freelancer RP 24/7.

Taurvi & Harbinger; Familiar to most people, well RPed.
Blitz; Semi regular flier, attacked Freeport 11, well RPed.
Starvation; Regular flier, well RPed
Magootachi; Nomad/Human hybrid, shoots NPC Nomads supposedly for RP purposes of collecting Nomad and Corsair pilot in hold
Experiment-009-Omicron; Escaped CRI experiment, still Nomad-like, views humans as its master along with Dom Kavash, hostile to all others. RP is implausible, yet at least above average.
[???]-Eye; Nomad watcher, RP is terrible, due to defending FP 11 and not acting as a watcher.
OZN; God knows what, bad RP, sanctioned, gone.

I do not wish to offend anyone, but the primary reason people who RP Nomads are secretive about it is because there is a stigma of "PVP Whore, OORP" attached to it, and many of these people (some of which are well respected) don't want that reputation.

Heck, I don't want to ignite a big political debate, but it's a bit like homosexuality. If anyone knows of other Nomads, could you please speak up and contribute?

@Everyone else: There is no point in having battleship IDs, except to check for other BS IDs, and that's just circular reasoning. It works just as well to increase the price of the battleship, or to put capships on Guard bases, or to keep the licenses but move them all to the Lost Battlestar.

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Offline Horon
11-12-2007, 05:49 AM,
#67
Member
Posts: 1,485
Threads: 52
Joined: Sep 2007

If we are going to make a Cruiser License, why dont we make a Gunboat License while were at it! Heck lets make a fighter license too! Might as well remove the scanners...Whats the point of the Spyglass scanner if you cant user it?

While being quite funny, your sig was the biggest one i've ever seen so far. No more than 700x250 please. ~utrack
http://pastebin.com/SYQXBufs
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Offline Snip3rNife
11-12-2007, 07:24 AM,
#68
Member
Posts: 212
Threads: 8
Joined: Apr 2007

I like how people are complaining about something that hasn't happened yet.

If we still have a battleship problem we can tighten the rules a bit more. No biggie.

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Offline bluntpencil2001
11-12-2007, 07:28 AM,
#69
Member
Posts: 5,088
Threads: 66
Joined: May 2007

' Wrote:I like how people are complaining about something that hasn't happened yet.

If we still have a battleship problem we can tighten the rules a bit more. No biggie.

We may have to wait for the next mod version, however.

[Image: sig-9566.jpg]
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BULLDOGNK
11-12-2007, 07:55 AM,
#70
Unregistered
 

ok guys i will ask this only once

Calm the Hell Down!!!!!!

This was a thread started by Igiss about 4.84RP server transition not a Bitchfest.

we dont want this thread flamed about Nomads and any other thing that pees you off.

post relevent stuff or dont post at all.

Dont make me come out my kennel and bite you!!!!!!!!!

Cheers
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