' Wrote:Why? Taking a big ship into tight spaces would, to me, seem a good reason to get stuck.
But seriously, why wasn't it like that in Disco5? If you think logically, the tiny rocks shouldn't make huge massive battleships to get stuck. It's too poathetic.
And now, to all who reads this, just because of this thread, don't respond like: ''Duhh.. take a fighter then'' or ''Don't enter asteroid fields then duuhh''. I want good answers please.
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