' Wrote:I just noticed something concerning transports who are smugglers or pirates.
For them the problem they may have with this rules is not really the fact that now it's cap ships that can stop them. A single bomber can blow up a transport rather easy... not much difference by which one you get stopped. The problem is the fact that now there are more ships in general (before it was fighters + bombers, now its fighters+bombers+caps) that can stop them, since there are and were a lot lawful caps (a lot of which are owned by noobs) flying around.
So I think higher radar range detectability for caps would do more for ballance than a pirate cap nerf alone would. I still think a slight pirate cap nerf would serve RP and to an extent ballance issues.
Yeah no more OORP "you can't shoot me, you cap, i transport " BS. Sorry, but i just do not feel any concern for pirates over this. To many lolwut Ptrans over the years abusing the system have made me not care for their rights anymore. I feel no remorse duel mortaring a Ptrans full of cardi. I do not think any re-balance is needed. If you were using Caps cannot shoot trans rule for protection, and now get mauled by caps? Well to dam bad. Caps are easy to avoid, and get away from.