Alright, about 5 of you have said that you'd rather die or log off than pay above your self imposed arbitrary limits. Many of you have given reasons or excuses why you would do that, some (AoM's strict roleplay) are good, others (Morrigan's "I may be rich but that doesn't mean I can afford it!") aren't so much... But listen to yourselves. You are saying you would willingly break RP when a situation is unfavourable to you. Shame on you.
All I've said is that some characters can definitely afford more than this 3 million limit most of you seem to like so much. It's not hard to work out if a trader has several hundred million in their Neural Net. To a pirate, it doesn't matter if the X million they demand was made in 15 minutes or 15 days. If the trader can clearly pay it, then pay or die!
If you choose to die and/or log off every time, the pirate player will realise you value fictional credits over genuine player interaction and go somewhere else, find another player that is actually capable of playing the role of a trader.
You can whine about it all you like from your trader's point of view (and I encourage it, in fact). Your traders are not supposed to like being pirated. Your traders are supposed to avoid being pirated. Whining about being pirated from a player's point of view is akin to whining about dying after flying into a minefield. It's part of the game, mines hurt and pirates extort.
I honestly don't care if anyone agrees with my opinions on this anymore, you're all defending yourselves with no thought to maintaining an overall balanced roleplay universe. If I can't convince anyone that "taxing" a level 70+ trader more than 3 million is absolutely perfectly fine then we have a problem here. Discovery has an epidemic of spineless pirates.