' Wrote:I just thought of something. If NPCs are using such big clumsy ships like Shetlands and Colossii, won't they get stuck in gate and lanes a lot more? This could get very annoying since you can't jump through a jump gate when an NPC is stuck on it.
Corporate transports are separated into two separate shipclasses in the code. class_transport and class_heavytrans. The large ships are heavy transports and have not yet received spawn locations. As I add them, I will be testing their use of tradelanes, but I don't anticipate any problems.