' Wrote:-The Tyoko/Berlin run was a tad broken, fine. Too much money too little time. But having 20 smaller, less profitable routes is no good at all. Yes it encourages people to play their factions routes, but it spreads players so very thin. In my opinion, to make things interesting, why not one or two large, long routes, that can branch out for different areas with the same profit?It encourages player interaction and piracy, making things more fun, instead of the 20 somewhat profitable but dead runs.
Also, please, get rid of local chat being the default. RP aside, it's annoying as heck and hardly serves a purpose. Am I the only one who thinks this?
It's called activity hubs.We had it, one huge economic activity hub. Then Admins went q_q on the amount of sanction requests they had to deal with and Dublin Era ended. Now things are exactly like Administration wanted them, players are equally spread over all systems.
I still miss the old system, though. Even with the amount of lolwuts, it was so damn fun.