I have a Kujari with a lot of game time at peak hours and rarely fined, never killed.
My fun is partly the $$, but what about the chase/escape if it goes that far, but also the looking ahead, checking the systems and changing alternative courses to avoid the potential pirate. (Thats why I also think system chat as default is more exciting for RPing when a trader, nothing more fun that hearing someone somewhere getting caught, makes you take notice of what you are doing)
Highlighted 3 days ago, 4 transports all arriving Kyushu/Tau29 same time. 3 did direct route through system, I used alternative (longer I admit) all three were stopped and pirated, I jumped Tau31 no problem.
With the scanners we have you have to be unlucky or not really RPing in may dimensions to get caught by the lone sitting pirate.
Now the few and far between real pirates who use tactics, cover the bases and work the systems, those are the opponents you want. (Maybe we need longer directional scanner ranges so hunters can sweep more and prey avoid more)
Sadly this is when it can get boring because the current typical pirate is alone and sitting waiting, not actively hunting.
The get there by the shortest route without diversion and moan if caught is a major problem in trader pysche, IMHO.