' Wrote:What is the USA i must have missed that history class.
yes 20 members with 5 ships each that is 100
I believe that Sails and TBH and Benitez have a tad bit more and more well trained members.
Only the 3 above mentioned OFFICIAL factions dont cap spawn.
the 3 above mentioned factiones can if all members log on at same time take up close to all slots on the server.
And they are respectet due the fact that they dont use caps.
Sails Pirate the fat miners and haulers in Omegas
TBH are agressive and makes sure that Corsairs are a offensive force that kick butt.
Benitez are known to be fair and full of honour and pissing Bretonians off, and to pirate the pants off miners in Leeds.
Do you even know how many years those factions have excistet and how many years they have RP`ed to gain their status.
I bet you dont know, Benitez startet in august 2007.
now you come and make yet another Capship spawning Faction with no respect of all the RP the old Corsair Factions have worked to gain.
Goodluck
/// the above is my meaning and not relatet to Benitez ///
Enrico,
Im sure in you enthusiasm to positively contribute to this thread you have missed some of what I'm saying, - especially the part oabout limiting both player respawning and cap ship usage.... so I'll repeat it.
The ECG wont come thundering into the system with 20 cap ships or even 10 or even 5.
We will match our enemy strength for strength.. This isn't done today, so frankly I hope we will lead the pack.
What you describe is not an ECG problem alone. Its a server problem that fair enough, ECG have contributed to.
It will change, as I' ve described above..
My honest opinion: Its not for you or me to tell people not to buy certain kinds of ships.
Theres a lot of that going on already and frankly i haven't seen it helping one bit.. just get a lot more ships outsdie of factions (and therefore beyong any level of control).
Until I see the admins declare a sweeping ban, I won't make one. I'm not that arrogant that I will reduce other peoples enjoyment of the game for my own view of how the game plays.
Personally I don't like too many cap ships cos I hate torpedoes up the rear-end of my Titan.
Regarding your views on the other factions:
I have stated previously and can only say again and hope that you read this:
The other factions have put a lot of time and effort into their playing and the whole game experience.
We are not going to trample on that. We respect that.
BUT
Lets face facts.
Today Corsair and Outcast and AI and you name it cap ships fly through the systems in as great a number as any other ship. This isn't an ECG problem . this is a "players want to fly caps" problem.
The fix to it is to make other ships a better experience, so that reducing the opportunities to fly cap ships in the ECG( which we will do because there will be too many to have in the air simultaneously.), doesn't diminish the experience of other players.
:
:
:
I get that this is a subject you care deeply for, and that you have been annoyed by how it has gone before.
ECG will address ship balance issues and the Cap ship experience for other players.
Ive stated that very clearly, and described how it will be done - so I'm a bit surprised to be posting this again.. but its worth repeating :-)
ECG will not stop players from buying cap ships and enjoying them.
ECG will not ask them to go elsewhere (Outcast space? Liberty?) - We won't outsource this problem - we will instead resolve it by developing more immersive gameplay for other ships.
ECG will not spam ships or overuse caps, as has been the story so far.
Hence the rules above.
IF that isn't clear enough please contact me over PM and I'll be happy to clarify.