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Freelancer ID and Pirate ID tech permissions.

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Freelancer ID and Pirate ID tech permissions.
Offline Gentlefood
11-02-2012, 09:17 AM,
#18
Member
Posts: 511
Threads: 21
Joined: Nov 2011

(11-02-2012, 06:15 AM)Veygaar Wrote: And Gentlefood, since your points lack any sort of advancing VALID counter argument to mine (since yours was already addressed prior hand) I had no reason to speak back to you. You're points were either incorrect, already dealt to, or didn't have an effect to the matter at hand. Furthering that path of conversation would be like trying to have a conversation with a cardboard box on what it thinks about the current economic situation in the United States. EG: Useless. I don't fail to acknowledge your points, I acknowledge them and understand what you said, and wont waist my time with it as it was already addressed.

Both IDs have freedoms that allow for just as much damage on either side. It's that simple.

If that were true, a simpler way would have been to simply quote where you had previously answered the questions. However considering I see a distinct lack of answers for the questions and points I brought up, I can understand why you decided to not go with that.

But to clarify upon my position.

Freelancer ID comes with far more restrictions on it than the Pirate ID when it comes down to who gets to shoot what when. Properly set up, the FL ID within its limitations can shoot a predetermined group of people whenever he feels like with an unlimited ZOI. Improperly set up the FL ID is worthless for shooting.

The Pirate ID however does not come with such restrictions as documentation and such. Its restrictions are quite lax in that it must simply make -any- form of demand and so long as it isn't met, combat may be initiated. Its even easier now that there's the 'running' clause that allows a pirate to shoot a fleeing ship. Again with an unlimited ZOI. There is no setup required.


It also should be acknowledged that the FL ID is a bit strange at the moment since its currently filling in the gaps of about four or five IDs. This causes some of the strange "Tech Chart" things that you're complaining about. And honestly I wouldn't -mind- the FL ID getting the faction tech removed from it. But the Pirate ID certainly doesn't need it because the Freelancer ID has it, that's a logical fallacy.
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Messages In This Thread
Freelancer ID and Pirate ID tech permissions. - by Veygaar - 11-01-2012, 09:15 PM
RE: Freelancer ID and Pirate ID tech permissions. - by Ichiru - 11-01-2012, 09:44 PM
RE: Freelancer ID and Pirate ID tech permissions. - by Veygaar - 11-01-2012, 11:52 PM
RE: Freelancer ID and Pirate ID tech permissions. - by Yber - 11-02-2012, 01:34 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Veygaar - 11-02-2012, 01:58 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Roter Engel - 11-02-2012, 02:06 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Veygaar - 11-02-2012, 02:09 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Gentlefood - 11-02-2012, 02:43 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Veygaar - 11-02-2012, 03:15 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Gentlefood - 11-02-2012, 04:36 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Ursus - 11-02-2012, 05:12 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Veygaar - 11-02-2012, 04:47 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Gentlefood - 11-02-2012, 05:18 AM
RE: Freelancer ID and Pirate ID tech permissions. - by JayDee Kasane - 11-02-2012, 05:37 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Veygaar - 11-02-2012, 06:15 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Gentlefood - 11-02-2012, 09:17 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Echo 7-7 - 11-02-2012, 08:54 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Veygaar - 11-02-2012, 09:10 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Veygaar - 11-02-2012, 09:25 AM
RE: Freelancer ID and Pirate ID tech permissions. - by AeternusDoleo - 11-02-2012, 10:34 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Yber - 11-02-2012, 10:39 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Anaximander - 11-02-2012, 10:51 AM
RE: Freelancer ID and Pirate ID tech permissions. - by Username removed - 11-02-2012, 01:55 PM
RE: Freelancer ID and Pirate ID tech permissions. - by SummerMcLovin - 11-02-2012, 03:37 PM
RE: Freelancer ID and Pirate ID tech permissions. - by Govedo13 - 11-02-2012, 02:16 PM
RE: Freelancer ID and Pirate ID tech permissions. - by Yber - 11-02-2012, 03:01 PM
RE: Freelancer ID and Pirate ID tech permissions. - by AeternusDoleo - 11-02-2012, 04:36 PM

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