(11-02-2012, 03:01 PM)Yber Wrote: Oh there is. Making more IDs for different groups. BUT WAIT. They'll rejecte you 'cuz you're not cannon RP.
Wrong. There are 20 player IDs set aside specifically for groups that manage to meet the official faction criteria. Getting a group of 4 players together and maintaining the required ingame hours + backstory, that's up to the players of that faction. It's not hard to do, it just requires cooperative effort.
As for that pirate fighting a freelancer - there's plenty of gear available to pirates that'll give them no nerf at all. That such a pirate would CHOOSE to pick tech that gives them a whopper of a nerf, is not my problem. IMG can't use Krakens either, right?
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.