• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Site & Forum Feedback Discovery Wiki
« Previous 1 2 3 4 5 … 14 Next »
ship stats, turn rate

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

ship stats, turn rate
Offline Ursus
12-10-2012, 03:44 PM,
#22
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

I'll try again. It is definitely pitch (vertical), yaw (lateral), and roll (barrel-roll rotation), in that order. Rolling occurs at the beginning of a turn but it does not affect the pitch/yaw turn--you can set roll to zero or 180 and the pitch/yaw turning time will stay the same--and banking is just a balance knob on how much of the ship to expose during turns.

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
Reply  


Messages In This Thread
ship stats, turn rate - by Hidamari - 11-18-2012, 03:23 PM
RE: ship stats, turn rate - by Redon - 11-18-2012, 03:29 PM
RE: ship stats, turn rate - by Ursus - 11-18-2012, 03:31 PM
RE: ship stats, turn rate - by Redon - 11-18-2012, 03:39 PM
RE: ship stats, turn rate - by Ursus - 11-18-2012, 03:42 PM
RE: ship stats, turn rate - by Redon - 11-18-2012, 04:16 PM
RE: ship stats, turn rate - by Ursus - 11-18-2012, 04:21 PM
RE: ship stats, turn rate - by Jacen Terek - 11-26-2012, 09:32 PM
RE: ship stats, turn rate - by Ursus - 11-26-2012, 09:54 PM
RE: ship stats, turn rate - by Ursus - 11-26-2012, 11:48 PM
RE: ship stats, turn rate - by Vyticoz - 08-01-2013, 04:28 AM
RE: ship stats, turn rate - by Jacen Terek - 11-27-2012, 12:38 AM
RE: ship stats, turn rate - by Ursus - 11-27-2012, 01:24 AM
RE: ship stats, turn rate - by monmarfori - 11-27-2012, 12:44 PM
RE: ship stats, turn rate - by Rodnas - 11-29-2012, 06:43 PM
RE: ship stats, turn rate - by Ursus - 11-29-2012, 08:05 PM
RE: ship stats, turn rate - by Rodnas - 11-29-2012, 08:41 PM
RE: ship stats, turn rate - by Ursus - 11-29-2012, 09:08 PM
RE: ship stats, turn rate - by Rodnas - 11-29-2012, 09:50 PM
RE: ship stats, turn rate - by Ursus - 11-29-2012, 10:36 PM
RE: ship stats, turn rate - by Hidamari - 11-29-2012, 10:44 PM
RE: ship stats, turn rate - by Rodnas - 12-10-2012, 10:33 AM
RE: ship stats, turn rate - by Ursus - 12-10-2012, 03:44 PM
RE: ship stats, turn rate - by Rodnas - 12-10-2012, 04:02 PM
RE: ship stats, turn rate - by Ursus - 12-10-2012, 08:05 PM
RE: ship stats, turn rate - by Rodnas - 12-10-2012, 11:05 PM
RE: ship stats, turn rate - by Rodnas - 08-01-2013, 11:21 AM
RE: ship stats, turn rate - by belarusich - 08-01-2013, 01:57 PM
RE: ship stats, turn rate - by Rodnas - 08-01-2013, 02:45 PM
RE: ship stats, turn rate - by Ursus - 08-01-2013, 03:34 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode