Their capital weaponry and standard guns are a grade above standard Sirian stuff at a glance. Haven't flown the Nomships, haven't encountered Noms either other then occasional packs of Scorpions in 4.85, which were horribly overpowered due to their weapons having cruiser stats, while the hitbox was only half the size of the ship due to it never having been set properly. As a result craft of that type could even solo battleboats if flown with a bit of finesse.
Both those issues were solved, and the murdersauce craft users now find themselves with a heavy 8-turret gunboat that have slightly higher powered weapons, and a hitbox that is sized to the craft. Which means the thing is now able to be defeated by a few bombers.
Nom capital ships remain significantly more powerful then their standard counterparts, but they're fewer in numbers and have few places they can dock, limiting their usefulness. I'd not mind opening them up to indies with the stipulation that they stick to the Omicrons - should give Core and Order players something with some fangs to pew. 'Though I do suspect that will lead to purple sieges of Crete from time to time.
Igiss: If you felt the lack of contrails on the Assasin was a drawback on that ship, why not post it as a bug? Quite easy to fix by adding a hardpoint or two.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.