Now, I think I've come to the rather obvious conclusion that not everyone is going to agree with how you roleplay your characters.
This is to be expected, I guess.
However, I'd much rather someone roleplayed in a way that I didn't like instead of just buying a capital ship with very little effort to play a role at all.
I would personally suggest making capital ship licenses being administrator-issued, like Terrorist IDs. I think that capital ships can be as game breaking as random terrorists.
This would either A) eliminate cap-whoring or B) waste the admins' time.