(03-07-2013, 10:05 PM)Tenacity Wrote: -Then disco received an influx of people who didnt follow the simple rules that the community set forth. Because of this, discovery's admins had to become increasingly more strict, and the rules for the community changed from a handful of common-sense restrictions to a plethora of if-this-then-that strictures that sucked the fun out of the game. No longer were players free to create RP that both they and the other gamers mutually enjoyed, now everyone was restricted to doing what everyone else thought they should do. Creativity bombed, and most in-game RP was forsaken for forum RP to avoid sanctions.
Tell me, back there was it:
Quote:You don't, in your RP before PvP requirement, need to actually declare you are attacking the person. Talk about the organisms on Kurile acting like benign chatty researcher and suddenly open up a can of pewpew on your audience out of the blue (or whatever fits your chars role). Just RP some before PvP.
or was there "May treat non Libertonian trade vessels as combat targets. Give them hell, a taste of hell before you send them there. " on Xeno ID?
And yes, latest features discourouged in-game rp. Bases, all what comes from them is basic forum stuff and ingame HATE. Cloaks, be it ultimate /l1 /l2 instrument or invisible liner bumping your BS and feeding bots to fighters. Right now more time you spend talking to someone more you risk being ganked by invisible aproaching fleet. Who would RP in this ?
(04-23-2013, 11:29 AM)Echo 7-7 Wrote: When "roleplay" around you seems to be diminishing... all you can do is be a new beacon of roleplay to light up everyone else's interactions.