(02-27-2013, 08:51 AM)onca Wrote: Freelancer is a 10 year old game... holy smokes, there might be players younger than Freelancer.
Anyway all that attrition adds up. But there will always be diehards. *shrugs*
OMG That's crazy! I can't imagine any post-2000 finding freelancer fun (then again I'm not a very imaginative person)
(03-15-2013, 01:28 AM)Dirk Danger Wrote: Pretty much my points exactly, I think if we were able to either 1. attract a new generation of players or 2. get some of the old ones back, that would go along way.
Gameplay videos- machinima, add some drama, capture RP footage then add voice acting, the community is talented as hell when it comes to writing those RP stories and in-RP acting, let's make a script, get a bunch of ships and some camera ships, 50 1080p computers with dxtory/fraps and a good epic soundtrack, I'm psyched!!! Anyone else?
No atmosphere? GTFO.
The propeller is the greatest invention of all time.