Our player base problem is solved, thanks to Cannon! Turns out one of our player bases was corrupt, so our server would load, alphabetically, using the default player base names, until it reached the corrupt file, and then wouldn't load the rest. But all is good at Starworlds now, though our new server VPS isn't the greatest(A little slow, sometimes laggy, but not too much), we may move again, but save for that, we are running with no problems.