=> no need for a Magical Crystal Ball of Fortune Telling +4 to see what the player had in his sights there.
In addition, there was no reply to my green message afterwards, in which I was asking the K'Hara to let the newbie return and set up his ship.
A simple "Ehm, sorry. Was not paying attention. Sure, he can come back.", would have done it. Better even to the new player than to the faction leader.
Sometimes things go wrong. Just happens.
I am not involved in this "incident", but.. Can we all just agree that shooting down a "repping" player (accidentally?) isn't a mortal sin?
Here's the thing. Your own tone is one that kind of triggers "defensive" or "hostile" responses in situations like these. Yes, perhaps shooting them down shouldn't have happened. Then again, maybe it should have, because it's no more than logical roleplay.
The player could have been told they could consider the death as "not having occured", sure. Maybe whoever killed them missed the green message. Maybe the green message was very accusing and the player instead thought: "I'm here to have fun, and I'm not going to let drama stop me from having it."?
We're all human beings. We all make mistakes. But treating the tiniest mistake / oversight / difference of opinions as a mortal sin and raising all the alarms you can for them is not the best way to get a good response.
Your own words sum things up quite well:
(05-16-2013, 11:01 AM)Jack_Henderson Wrote: this one could have been handled much better easily.
Edit: Something to note.
I've seen fully armored and ready-to-rock escort and transport ships with the [R] tag, so frankly, that can't be an indicator for us not to shoot them. The Recruit ID is there for a reason. Use it if you really want to avoid situations like these.