(05-26-2013, 06:45 PM)Anaximander Wrote: Unlike Rogues, Indie Pirate ID'd players cannot engage Liberty Navy players freely.
Which makes how much of a difference?
It's not hard to make a demand of say four million, which no sane LN ID'd ship will pay, and then engage.
Ignoring how ridiculous that is in roleplay, it happens a lot.
Keep in mind that the Pirate ID is for Freelance Pirates. You could fight with the LN against the LR for your own benefit (such as them letting you fly free or hiring you to help). You'd just have to be careful not to be seen pirating by the LN (or just pirate in another House/Region).
Also, these factions are just examples; it could work in other cases as well.
"You see what your knowledge tells you you're seeing. ... how, what you think the universe is, and how you react to that in everything you do, depends on what you know. And when that knowledge changes, for you, the universe changes. And that is as true for the whole of society as that is for the individual. We all are what we know, today. What we knew yesterday, was different; and so were we."
- James Burke, The Day the Universe Changed (1985)