(06-05-2013, 01:42 PM)GTB Wrote: I think it's correct bases should be that hard to kill. Seriously, the amount of time and effort a base owner puts into trading to add extra modules, upgrade it, and what not else is tremendous. It's a lot of hard work and ongoing time spent doing it as any base owner will tell you, and you're constantly having to bring resources used by it also regular. So making bases much easier to destroy would lead to people not even bothering starting one in the first place, it wouldn't be worth the hassle if they could be killed much easier.
Rather, it would encourage people to think twice where to build their bases and what their diplomatic relations towards their surroundings are. So far sounds like encouraging roleplay to me.
And because you asked, yes, I've been involved in the construction of at least one base.