(06-11-2013, 03:10 PM)Anaximander Wrote: It's an issue when new Outcast players and burgeoning Cardamine smugglers get whacked like this, they ditch either the server or ditch the Outcasts. I love the Outcasts more than any faction, so it saddens me to see fresh blood getting chased off. Can't comment on other groups because I haven't been in a group experiencing that. Your base, while boosting forum activity, kills in-game activity for other players; and you got a responsibility for that if you truly want the respect you seem to think you deserve.
Indeed it is hard to ignore your love to the outcasts when you defend them this much even when their "innocence" is pretty questionable, one may even raise the question of bias too.
What in-game activity does it kill? The responsibility on the part of the station administration has been fulfilled when a warning has been issued. A simple exchange of transmissions and you don't have to deal with the base anymore. But as everything, this goes both ways too... where were your responsibility when passing the station? Oh, right, indies don't have to be responsible for anything, because they are not officials, right? Sure, it is always easier to blame others for our own mistakes.
(06-11-2013, 03:10 PM)Anaximander Wrote: Ditto. You can keep saying that whenever you don't get the answer you want, and so can I. Let's fast forward over that part.
I keep saying that whenever I feel you ignored me and lately I tend to feel that quite often.
(06-11-2013, 03:10 PM)Anaximander Wrote: And here is where I was of the belief that Factions should rise above that and ensure their bases act according to lore and ID, even if there are no written rules on the area. Afterall, how can you claim to be more capable of having bases when you stoop to the lowest level? For a neutral faction TAZ chose the most violent, bloody and hostile solution to their problem, when there was a range of other more diplomatic or subtle solutions available - just because they could and no one was there to stop them, regardless of what lore suggests.
Ever thought that of as a possible last resort? I assume you have already had to deal with indies and new guys... of course you did. Now you may know it pretty well that some can be reasoned with and some can't. What would you do if somebody totally ignores your words and does harm to you? TAZ are neutral, but not at all costs.
(06-11-2013, 03:10 PM)Anaximander Wrote: That base was shooting innocents for a period of time, and you said that the warning you posted on the forum was sufficient justification to do so, did you not? Would that be sufficient rp to you if we were talking player actions and not base actions?
Wow, so you interpreted a static object shooting at you when you went close as hunting you down? You really interpreted a simple exchange of transmissions on a tone of your choice as begging? Sure, if you take things out of context, you can interpret anything anyway, as you wish, but it pretty much harms your credibility, you know, right?
(06-11-2013, 03:10 PM)Anaximander Wrote: And when there is no player faction to apply those consequences, then what? We let it slide? We don't have a commitment in our own RP to at least take into account both sides of the lore framework we seek to adhere to?
In case of no faction, apply consequences on the individuals, pretty easy.