(06-11-2013, 04:58 PM)Anaximander Wrote: That's exactly what I mean; we don't know and that's not good enough.
So you say we don't have enough knowledge about the situation to properly defend TAZ from blind accusations, yet we have enough knowledge for those blind accusations? Sounds like a bit of hypocrisy to me.
(06-11-2013, 04:58 PM)Anaximander Wrote: Look, back in the old days TAZ locked down Baffin on several occasions, when they did so they'd have a good presence in space and intercept players passing through informing them of the lockdown and why. People would get permits, and the few acting hostile or extremely "lolwutty" would get shot. New players would get a nice introduction what TAZ is, and more experienced players would get to roleplay with TAZ and have fun. Now they set a base to full hostile and just kill everyone, and all the RP it eventually amounts to is posts on the forum saying "Can I pass" and TAZ saying "Ok". That's all the RP said base action generate.
Today's trend is that people leave Disco, got bored of it, got fed up with the "assumed conspiracy", got banned/ships deleted for various reasons I'd rather not discuss as I believe not many would share my thoughts on the matter... Today's trend is that new players act on their own and form their own factions instead of joining or cooperating the "vets". Surprised why there is not too much activity in Baffin? Reasons could be what I listed above. Reason could be that TAZ is currently not blocking down Baffin.
And in these times PoBs tend to be used as a solution.
(06-11-2013, 04:58 PM)Anaximander Wrote: The difference in "roleplay value" between the two approaches is immense, and I can't understand why this is sufficient to current TAZ with such an impressive legacy.
Want to enrich the RP TAZ provides to it's environment? Join them, and do something for it yourself, instead of constantly attacking them.