(06-11-2013, 05:36 PM)Anaximander Wrote: I only experienced 1 dude throwing in the towel - that's one too many for me. Besides rather than go on the full defensive, I think you should give it some thought, also in relationship to the responsibility we all have to make this server a welcoming place to all players. Shooting people and then saying "it's your responsibility to go on the forum and read the news, noob" is really disappointing in that regard. Especially when the declared RP goal could be achieved in another and a lot less violent way.
See? You experienced one dude getting bashed by the station and you went on a full scale against the long-term creation of three factions, essentially blaming one. I told you you are over-exaggerating. And I could say the same too, rather going on the full offensive, I think you should give it some thought. Relationships go both ways, both parties involved are responsible for it. I understand it is disappointing to realize your demise is your fault, thing is you have to deal with such as you do in real life and will have to in the future. And maybe learn from it so in the future you will be able not just solve such a situation on a less violent way, but actually prevent any incidents.
(06-11-2013, 05:36 PM)Anaximander Wrote: I noticed that as well, but I think some factions and some faction players are quite a lot to blame for that by their approach. Years back, you'd look up to faction leadership because they were going to great lengths to cultivate their faction and include all in a better way. Back then, there were some noobs that just joined factions and acted extremely self-important towards indies - some of those same players are now at the helm, and they look back on the good old days and blame the new players for everything bad, completely failing to realize what made those before them so great. It's not the tag, it is the player.
Sad to say, but true. Needless to say same applies to indies as well. There are very good examples on how to work along with the official faction without joining them and there are very bad examples of indies too. I personally try to belong to the more accepting type of faction members, but that's not easy when our popularity is like nowhere compared to other factions. Well, yep, unpopularity has it's cons and pros too.
(06-11-2013, 05:36 PM)Anaximander Wrote: Look, you can't keep using that as an argument, it's hollow. What interest would TAZ have in taking me in now, and moreoever what interest would I have to join when half of them probably think I hate them? No thx.
That arguement is barely hollow, actions move the world forward, not empty words. If you are as good in roleplaying as good in debates (and I've seen a few transmissions of your chars, not bad at first sight), you could be an addition to TAZ I think. But of course that is something they should decide, as well as it is up to you whether you would wish to join them after developing such lovely relations with them or not. After all, you have to admit if they would indeed think as you think they do, it would be understandable. You pretty much picked on them lately
(06-11-2013, 05:36 PM)Anaximander Wrote: I know it might seem as "attacks" for you, but trust me I am saying what I am saying out of the deepest respect for TAZ and its legacy; I think critique is healthy, it's what makes us better. Don't write that off as "attacks" or cop out and say "join them" - no, take the criticism as adults and deal with it.
How healthy or necessary a critique is depends on the nature of the critique. Various things such as context, tone, content can determine the nature of the critique. If the tone is aggressive and the content is recurring, one can easily assume you are just "attacking" them. An other example could be your latest lines.