(06-26-2013, 04:04 PM)Govedo13 Wrote: What if the said official players are bad apples?
Nobody is saint. At least, offical faction players know better what happening with their faction, diplomacy faction running now, and so on. The most problematic indies on caps, for example, on Corsairs Dreadnoughts attacking zoners, and working with Outcasts. Even BAD BIG offical faction know their diplomacy better and can appoint player to right way.
Quote:What if they abuse their given rights?
Same, what will be, if they do it with their current rights. If admin team find faction's request has weak base, they will deny it. In case, faction is abusing their rights to freequently, they can be warned, and their status of being offical can be moved under discussion. IMO, some rights can actually make faction more "good guys", rise some activity, appoint direction for action. Yes, that will request some time, but hell, faction should not be active only when there is something to pew.
Quote:What if they refuse to "communicate" with people that they does not like?
Nothing worse, than we have now, when faction doesnt give a frag about their indies. Indies will just come with 12 cruisers to system and engage 3 VHFs and 5 transports, offical faction will keep pewing trainings in their guard system.