Thyrzul Wrote: Guess what, caps are balanced to be killable this easily because there are many of them out there because everybody and their mom can fly one. Make them more rare, buff them to realistic strenghts and your problem is gone already.
Nope. Wrong answer. It is highly unlikely that caps will ever be buffed to "realistic" levels. This was discussed a few years back, with the dev/balance gurus gravitating towards fairplay. The idea of 1 cap player effortlessly decimating multiple players flying snubs was deemed unviable.
Even if caps were rare, they still wouldn't be robust enough to avoid being slagged by 2-3 bombers. And if we go down the route of granting player factions ultra-buffed flagships, you'll get your wish for a diminshed player base.
That said, I think nova torps need to be toned down, or be made 3 times as expensive as they are now. I do well flying bombers vs. caps and that's saying something, since my performance in a snub is best described as dismal.
This "I wanna be a unique snowflake" syndrome that many of the "limit the caps" crowd seems to have may be one reason why PoBs are high maintenance and labor intensive projects (thus the invulnerability): If more players could build them, there would be more of them, and that would just ruin some folks sense of immersion.