@hungry
that's the way disco stuffs are priced
For every increase in price there is a inverse increase in value-cost ratio
think about the way armor is priced- 15mil for 2.5x protection, 800mil for 4x protection
the way battleships are 50x more expensive than snubs despite being only about 3 or 4 times as effective
the way a 5k'er while holding more cargo, is 3x bigger than a 2k'er, which is in turn maybe 4 times the size of a freighter that holds 500 cargo- but the freighter has a much higher agility and way more chance of losing pirates
the point is the more expensive something is, the less you're geting your credits worth- that's a good thing since it means you don't neccesarily have to grind to get a competitive ship
so
Quote: f the price of the freighters will remain the same I see a small problem.
Civilian Freighter has a cargo of 540, if you double it you will get 1080 - guns, shield etc and the ship costs 1,784,170 credits.
Mammoth has a cargo of 2200 - guns,shield etc and it costs 10,114,750 credits.
fits perfectly within the disco economy- and just because a ship is crap doesn't mean it won't be used- itll still be utilized for rp purposes, just not for actually earning
No atmosphere? GTFO.
The propeller is the greatest invention of all time.