It's size/armor is not matched up, either the model should be reduced in size by ~15% or it's armor should be buffed by ~15%.
It's weapon arcs are horrendous. Who ever put them on didn't even bother to do it properly. They are positioned in such way that the turrets can't fire backwards as they try to turn to a different side instead of staying in the position they can shoot from, which instead of allowing it to shoot 4-6 guns backwards properly only allows it to shoot 0-3 guns backwards at the time, with usual number being 0 thanks to the messed up hardpoint arcs which force the guns to turn away from the target when the mouse passes certain axis. Currently it's ability to fire is:
Forward: 6
Backwards: 0-3
Side: 3
Up/down: 2-4
With a little HardCMP editing(I'm willing to do it) it should be put to:
Forward: 6
Backwards: 4
Side: 4
Up/down: 4
If these two things are fixed, it would be a decently balanced ship. It would stay true to it's purpose, charging enemies head on, while still retaining some defensive capabilities on all sides.
Also, I know it's a wrong section, but the the texturing on it's belly armor plates is sub-par, giving the ship a half-quality half-junk appearance. It's textures should be re-mapped to match the texture quality of the rest of the ship. I assume the model was made by Jinx as his models often have such problems, a brilliant model and a brilliant texture on half of the ship but extremely low quality/blurry texture on the rest.