I stated- a faction, not neccesarily a government.
and if you look at the price/performance ratio of ships in disco, youll realize that disco is all about Too many resources used for too little gain.
case in point:
price of 10 camaras compared to a whale = 20mil vs 70mil, combined cargo space of 10 camaras = 6000 cargo vs 5000 cargo, the chance for the survival and safe delivery of cargo of 10 camaras vs pirates etc is > than the whale, plus you have 50ms more cruise speed and 0 problems with docking. The only reason ppl arent using 10 camaras but are using 1 whales is because of a lack of manpower, which is the only excuse for ships being so relatively expensive.
If prices of ships in disco are to be taken in-rp-ly, then it would make no sense whatsoever for any faction that has the sufficient manpower to construct any large ship at all - assuming equal pilot skill level, $50mil worth of fighters will rape a gb, $200 mil worth of gb will rape a 200mil cruiser, $500 mil worth of cruiser will rape a 500mil BS. And $500mil worth of fighters - assuming the server can handle that much and there actually are that many ppl online- will definitely rape a $500mil BS.
the point is that this Too many resources for too little gain thing is actually not an issue at all - Armor pricing is a perfect example, yet even before betatestcash there were tons of CAU7/CAU8 ships of all factions and variations just lyin around.
From the replies I realize that the most issues here are to do with agility, therefore op updated to become less ridiculous.