============== 800 m/s Transport Turrets ==============
As I've mentioned even in 4.86, before they were nerfed and the other turrets were buffed, the 800 m/s turrets are too weak. They do pretty much the same DPS as Dulzians, except they're way slower. They need their projectile speed increased to 900 m/s and have their range increased to 1200. Considering that you increased their energy usage so significantly compared to the old Type 3's even when Type 3's were ALREADY significantly underused, you should not have decreased their range, in fact their range should have been increased. ============== Pirate Transport Turrets ==============
I also think that the Pirate Transport Turret should be different from the other variants. Since pirates would generally be using these turrets to, obviously, pirate, these turrets should be catered a bit more towards hitting heavier targets.
I think that the Pirate Transport Turrets should have these stats:
Hull DPS: 2900
Shield Damage: 1450
Refire Rate: 2.00
Projectile Speed: 800 m/s
Range: 1000m
E U/s: 840
Now, before everyone cries "OP", let's compare these to Charon Transport Turrets: 4160 HDPS, 2.00 Fire Rate, 600 m/s, almost 1100m range, 1160 E u/s.