(11-20-2013, 12:45 PM)Trogdor Wrote: Perhaps we could do something else? For example, a /roleplay command, that would would fail unless you had been sitting still for X amount of time. When you enter it in successfully, it removes npcs' ability to target you, by setting your reps to friendly or w/e. When you /roleplay again or move, the command turns off and npcs will once again see you as hostile.
That would work except you have people on the server who rather than RP wait until you have stopped moving and call out a "ENGAGEABLAGEASDSADWA" or silent kill you...