(12-15-2013, 11:43 PM)Trogdor Wrote: Thank you dev team!
But y engine-swap only for freighters and smaller? :B
As Jack said, the main part of the issue is their effect on ship handling. Snubcraft engines had to be standardized to properly work with this new plugin, but that yet remains to be done for capital engines. Though, we can actually define up to 30 engine classes, not just 10, so class availability is not that big of a concern. Technical aspect of things aside though, another problem with cap engines is that they're often sized and shaped according to the exact ship they're supposed to be used on, so mounting something like Rheinland cruiser engine on a Kusari destroyer would not be a pretty sight.
Still, expanding the engine change plugin to cover capital engines as well is something we're already considering, but since it's going to be a massive workload and an unhealthy dose of headache, it's not considered a priority right now as there are more critical stuff that need fixing (For the record, 46 engines had to be adjusted and 33 engines had to be added to make the plugin work for ships up to freighters. Doing the same for capital engines would require 104 engines adjusted and ~65 engines added).