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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Recruit ID: Remove Gunboat and Transport allowance

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Poll: Remove Gunboats and Transports from allowed vessels on the Recruit ID
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Yes
72.00%
18 72.00%
No
28.00%
7 28.00%
Total 25 vote(s) 100%
* You voted for this item. [Show Results]

Recruit ID: Remove Gunboat and Transport allowance
Offline Kosa
01-10-2014, 12:14 PM, (This post was last modified: 01-10-2014, 12:15 PM by Kosa.)
#16
Member
Posts: 378
Threads: 82
Joined: Dec 2011

No.

You are wrong if you think only restarters use the recruit ID.
Example:
If you want to dispose of your Daumann Stork and you want to make a Universal shipping one then you just pop on a recruit ID, go do some missions / get bribes and THEN buy the USI ID. It makes things very comfortable and simple. There is no other ID that is unrestricted in docking rights and repninja effects and is allowed to fly 5K transports. Swithcing to Freelancer ID even temporarily is against the rules. Switching to Zoner ID is OK but landing in Liberty is not. And not everyone has friends to just donate IDs. This is the simplest way.

I don't see the problem with the Recruit ID as it is now. If you see someone braking the rules abusing the Recruit ID, report them.

//edit: grammar
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Messages In This Thread
Recruit ID: Remove Gunboat and Transport allowance - by GrnRaptor - 01-10-2014, 06:51 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Thexare - 01-10-2014, 07:06 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Curios - 01-10-2014, 07:10 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by sindroms - 01-10-2014, 07:32 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Curios - 01-10-2014, 07:50 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by sindroms - 01-10-2014, 07:58 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Curios - 01-10-2014, 08:04 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by sindroms - 01-10-2014, 08:06 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Thargoid - 01-10-2014, 09:04 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by sindroms - 01-10-2014, 09:05 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Vipera Berus - 01-10-2014, 09:25 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Ponge - 01-10-2014, 09:28 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Thyrzul - 01-10-2014, 11:52 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Singularity - 01-10-2014, 10:03 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Pavel - 01-10-2014, 11:57 AM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Kosa - 01-10-2014, 12:14 PM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Thargoid - 01-10-2014, 12:25 PM
RE: Recruit ID: Remove Gunboat and Transport allowance - by ulfsarkhuskarl - 01-10-2014, 12:41 PM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Commissar - 01-10-2014, 12:45 PM
RE: Recruit ID: Remove Gunboat and Transport allowance - by Luke. - 01-10-2014, 01:34 PM

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